public PrintConsole ( string text ) : void | ||
text | string |
/// Text to print |
return | void |
protected static void Write(Player player, string text) { if (player == null) { Server.Print(text); } else { player.PrintConsole(text); } }
protected static void Write(Player player, string text) { if (player == null) { Server.Print(text); } else { player.PrintConsole(text); } }