public static void SendHLTVMessage(this Player player, HLTVMessage val)
 {
     SendHLTVMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendHLTVMessage(MessageDestination destination, HLTVMessage val)
 {
     SendHLTVMessage(destination, IntPtr.Zero, IntPtr.Zero , val.ClientID, val.Flags);
 }
 public static void SendHLTVMessage(this Player player, IntPtr floatValue, HLTVMessage val)
 {
     SendHLTVMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendHLTVMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HLTVMessage val)
 {
     SendHLTVMessage(destination, floatValue,playerEntity , val.ClientID, val.Flags);
 }