public static void SendFlashBatMessage(this Player player, FlashBatMessage val) { SendFlashBatMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendFlashBatMessage(MessageDestination destination, FlashBatMessage val) { SendFlashBatMessage(destination, IntPtr.Zero, IntPtr.Zero , val.ChargePercents); }
public static void SendFlashBatMessage(this Player player, IntPtr floatValue, FlashBatMessage val) { SendFlashBatMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendFlashBatMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FlashBatMessage val) { SendFlashBatMessage(destination, floatValue,playerEntity , val.ChargePercents); }