public FigureHouse() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\WoodHouse.obj"); var count = 0; foreach (var polygon in _polygons) { foreach (var points in polygon.list) { xc += points.Item1; yc += points.Item2; zc += points.Item3; count += 1; } } xc /= count; yc /= count; zc /= count; }
public FigureSphere() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\sphere.obj"); }
public FigureFonar() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\Jubilife City Street Lamp.obj"); }
public FigureEarth2() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\Rockwall.obj"); }
public FigureHummer() { _polygons = LoadPrimitive.Load("C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\Hammer.obj"); }
public FigureCloud() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\3DCloudModels.obj"); }
public FigureTrava() { _polygons = LoadPrimitive.Load( "C:\\Users\\User\\RiderProjects\\SharpGL_RGZ\\SharpGL_RGZ\\obj_file\\Grass MWVizwork.obj"); }