void SCHEMA2NODE.ApplyTo(Node dstNode, Schema2SceneBuilder context)
        {
            // we try to assign our mesh to the target node.
            // but if the target node already has a mesh, we need to create
            // a child node that will contain our mesh.

            if (dstNode.Mesh != null)
            {
                dstNode = dstNode.CreateNode();
            }
            dstNode.Mesh = context.GetMesh(_Mesh);
        }
Beispiel #2
0
 void SCHEMA2NODE.Setup(Node dstNode, Schema2SceneBuilder context)
 {
     dstNode.Mesh = context.GetMesh(_Mesh);
 }