Beispiel #1
0
        private clsResult ValidateMap_UnitPositions()
        {
            var Result = new clsResult("Validate unit positions", false);
            logger.Info("Validate unit positions");

            //check unit positions

            var TileHasUnit = new bool[Map.Terrain.TileSize.X, Map.Terrain.TileSize.Y];
            var tileStructureTypeBase = new StructureTypeBase[Map.Terrain.TileSize.X, Map.Terrain.TileSize.Y];
            var tileFeatureTypeBase = new FeatureTypeBase[Map.Terrain.TileSize.X, Map.Terrain.TileSize.Y];
            var TileObjectGroup = new clsUnitGroup[Map.Terrain.TileSize.X, Map.Terrain.TileSize.Y];

            var StartPos = new XYInt();
            var FinishPos = new XYInt();
            var CentrePos = new XYInt();
            StructureTypeBase.enumStructureType StructureTypeType;
            StructureTypeBase structureTypeBase;
            var Footprint = new XYInt();
            var UnitIsStructureModule = new bool[Map.Units.Count];
            bool IsValid;

            foreach ( var unit in Map.Units )
            {
                if ( unit.TypeBase.Type == UnitType.PlayerStructure )
                {
                    structureTypeBase = (StructureTypeBase)unit.TypeBase;
                    StructureTypeType = structureTypeBase.StructureType;
                    UnitIsStructureModule[unit.MapLink.ArrayPosition] = structureTypeBase.IsModule() |
                                                                        StructureTypeType == StructureTypeBase.enumStructureType.ResourceExtractor;
                }
            }
            //check and store non-module units first. modules need to check for the underlying unit.
            foreach ( var unit in Map.Units )
            {
                if ( !UnitIsStructureModule[unit.MapLink.ArrayPosition] )
                {
                    Footprint = unit.TypeBase.get_GetFootprintSelected(unit.Rotation);
                    Map.GetFootprintTileRange(unit.Pos.Horizontal, Footprint, ref StartPos, ref FinishPos);
                    if ( StartPos.X < 0 | FinishPos.X >= Map.Terrain.TileSize.X
                         | StartPos.Y < 0 | FinishPos.Y >= Map.Terrain.TileSize.Y )
                    {
                        var resultItem = modResults.CreateResultProblemGotoForObject(unit);
                        resultItem.Text = string.Format("Unit off map at position {0}.", unit.GetPosText());
                        Result.ItemAdd(resultItem);
                    }
                    else
                    {
                        for ( var y = StartPos.Y; y <= FinishPos.Y; y++ )
                        {
                            for ( var x = StartPos.X; x <= FinishPos.X; x++ )
                            {
                                if ( TileHasUnit[x, y] )
                                {
                                    var resultItem = modResults.CreateResultProblemGotoForObject(unit);
                                    logger.Info("Bad overlap of {0} on tile {1}, {2}.", unit.TypeBase.GetDisplayTextName(), x, y);
                                    resultItem.Text = string.Format("Bad unit overlap of {0} on tile {1}, {2}.", unit.TypeBase.GetDisplayTextName(), x, y);
                                    Result.ItemAdd(resultItem);
                                }
                                else
                                {
                                    logger.Debug("{0} on X:{1}, Y:{2} tile.", unit.TypeBase.GetDisplayTextName(), x, y);

                                    TileHasUnit[x, y] = true;
                                    if ( unit.TypeBase.Type == UnitType.PlayerStructure )
                                    {
                                        tileStructureTypeBase[x, y] = (StructureTypeBase)unit.TypeBase;
                                    }
                                    else if ( unit.TypeBase.Type == UnitType.Feature )
                                    {
                                        tileFeatureTypeBase[x, y] = (FeatureTypeBase)unit.TypeBase;
                                    }
                                    TileObjectGroup[x, y] = unit.UnitGroup;
                                }
                            }
                        }
                    }
                }
            }
            //check modules and extractors
            foreach ( var unit in Map.Units )
            {
                if ( UnitIsStructureModule[unit.MapLink.ArrayPosition] )
                {
                    StructureTypeType = ((StructureTypeBase)unit.TypeBase).StructureType;
                    CentrePos.X = (unit.Pos.Horizontal.X / Constants.TerrainGridSpacing);
                    CentrePos.Y = unit.Pos.Horizontal.Y / Constants.TerrainGridSpacing;
                    if ( CentrePos.X < 0 | CentrePos.X >= Map.Terrain.TileSize.X
                         | CentrePos.Y < 0 | CentrePos.Y >= Map.Terrain.TileSize.Y )
                    {
                        var resultItem = modResults.CreateResultProblemGotoForObject(unit);
                        resultItem.Text = "Module off map at position " + unit.GetPosText() + ".";
                        Result.ItemAdd(resultItem);
                    }
                    else
                    {
                        if ( tileStructureTypeBase[CentrePos.X, CentrePos.Y] != null )
                        {
                            if ( TileObjectGroup[CentrePos.X, CentrePos.Y] == unit.UnitGroup )
                            {
                                if ( StructureTypeType == StructureTypeBase.enumStructureType.FactoryModule )
                                {
                                    if ( tileStructureTypeBase[CentrePos.X, CentrePos.Y].StructureType == StructureTypeBase.enumStructureType.Factory
                                         | tileStructureTypeBase[CentrePos.X, CentrePos.Y].StructureType == StructureTypeBase.enumStructureType.VTOLFactory )
                                    {
                                        IsValid = true;
                                    }
                                    else
                                    {
                                        IsValid = false;
                                    }
                                }
                                else if ( StructureTypeType == StructureTypeBase.enumStructureType.PowerModule )
                                {
                                    if ( tileStructureTypeBase[CentrePos.X, CentrePos.Y].StructureType == StructureTypeBase.enumStructureType.PowerGenerator )
                                    {
                                        IsValid = true;
                                    }
                                    else
                                    {
                                        IsValid = false;
                                    }
                                }
                                else if ( StructureTypeType == StructureTypeBase.enumStructureType.ResearchModule )
                                {
                                    if ( tileStructureTypeBase[CentrePos.X, CentrePos.Y].StructureType == StructureTypeBase.enumStructureType.Research )
                                    {
                                        IsValid = true;
                                    }
                                    else
                                    {
                                        IsValid = false;
                                    }
                                }
                                else
                                {
                                    IsValid = false;
                                }
                            }
                            else
                            {
                                IsValid = false;
                            }
                        }
                        else if ( tileFeatureTypeBase[CentrePos.X, CentrePos.Y] != null )
                        {
                            if ( StructureTypeType == StructureTypeBase.enumStructureType.ResourceExtractor )
                            {
                                if ( tileFeatureTypeBase[CentrePos.X, CentrePos.Y].FeatureType == FeatureTypeBase.enumFeatureType.OilResource )
                                {
                                    IsValid = true;
                                }
                                else
                                {
                                    IsValid = false;
                                }
                            }
                            else
                            {
                                IsValid = false;
                            }
                        }
                        else if ( StructureTypeType == StructureTypeBase.enumStructureType.ResourceExtractor )
                        {
                            IsValid = true;
                        }
                        else
                        {
                            IsValid = false;
                        }
                        if ( !IsValid )
                        {
                            var resultItem = modResults.CreateResultProblemGotoForObject(unit);
                            resultItem.Text = "Bad module on tile " + Convert.ToString(CentrePos.X) + ", " + Convert.ToString(CentrePos.Y) + ".";
                            Result.ItemAdd(resultItem);
                        }
                    }
                }
            }

            return Result;
        }
Beispiel #2
0
        public UnitTypeBase FindOrCreateUnitType(string Code, UnitType Type, int WallType)
        {
            switch ( Type )
            {
                case UnitType.Feature:
                    var featureTypeBase = default(FeatureTypeBase);
                    foreach ( var tempLoopVar_FeatureType in FeatureTypes )
                    {
                        featureTypeBase = tempLoopVar_FeatureType;
                        if ( featureTypeBase.Code == Code )
                        {
                            return featureTypeBase;
                        }
                    }
                    featureTypeBase = new FeatureTypeBase();
                    featureTypeBase.IsUnknown = true;
                    featureTypeBase.Code = Code;
                    featureTypeBase.Footprint.X = 1;
                    featureTypeBase.Footprint.Y = 1;
                    return featureTypeBase;
                case UnitType.PlayerStructure:
                    var structureTypeBase = default(StructureTypeBase);
                    foreach ( var tempLoopVar_StructureType in StructureTypes )
                    {
                        structureTypeBase = tempLoopVar_StructureType;
                        if ( structureTypeBase.Code == Code )
                        {
                            if ( WallType < 0 )
                            {
                                return structureTypeBase;
                            }
                            if ( structureTypeBase.WallLink.IsConnected )
                            {
                                if ( structureTypeBase.WallLink.ArrayPosition == WallType )
                                {
                                    return structureTypeBase;
                                }
                            }
                        }
                    }
                    structureTypeBase = new StructureTypeBase();
                    structureTypeBase.IsUnknown = true;
                    structureTypeBase.Code = Code;
                    structureTypeBase.Footprint.X = 1;
                    structureTypeBase.Footprint.Y = 1;
                    return structureTypeBase;

                case UnitType.PlayerDroid:
                    var DroidType = default(DroidTemplate);
                    foreach ( var tempLoopVar_DroidType in DroidTemplates )
                    {
                        DroidType = tempLoopVar_DroidType;
                        if ( DroidType.IsTemplate )
                        {
                            if ( DroidType.Code == Code )
                            {
                                return DroidType;
                            }
                        }
                    }
                    DroidType = new DroidTemplate();
                    DroidType.IsUnknown = true;
                    DroidType.Code = Code;
                    return DroidType;
                default:
                    return null;
            }
        }
Beispiel #3
0
        public clsResult LoadDirectory(string Path)
        {
            var ReturnResult = new clsResult(string.Format("Loading object data from \"{0}\"", Path));

            Path = PathUtil.EndWithPathSeperator(Path);

            var SubDirNames = "";
            var SubDirStructures = "";
            var SubDirBrain = "";
            var SubDirBody = "";
            var SubDirPropulsion = "";
            var SubDirBodyPropulsion = "";
            var SubDirConstruction = "";
            var SubDirSensor = "";
            var SubDirRepair = "";
            var SubDirTemplates = "";
            var SubDirWeapons = "";
            var SubDirECM = "";
            var SubDirFeatures = "";
            var SubDirTexpages = "";
            var SubDirAssignWeapons = "";
            var SubDirStructureWeapons = "";
            var SubDirPIEs = "";

            SubDirNames = "messages" + Convert.ToString(App.PlatformPathSeparator) + "strings" +
                          Convert.ToString(App.PlatformPathSeparator) + "names.txt";
            SubDirStructures = "stats" + Convert.ToString(App.PlatformPathSeparator) + "structures.txt";
            SubDirBrain = "stats" + Convert.ToString(App.PlatformPathSeparator) + "brain.txt";
            SubDirBody = "stats" + Convert.ToString(App.PlatformPathSeparator) + "body.txt";
            SubDirPropulsion = "stats" + Convert.ToString(App.PlatformPathSeparator) + "propulsion.txt";
            SubDirBodyPropulsion = "stats" + Convert.ToString(App.PlatformPathSeparator) + "bodypropulsionimd.txt";
            SubDirConstruction = "stats" + Convert.ToString(App.PlatformPathSeparator) + "construction.txt";
            SubDirSensor = "stats" + Convert.ToString(App.PlatformPathSeparator) + "sensor.txt";
            SubDirRepair = "stats" + Convert.ToString(App.PlatformPathSeparator) + "repair.txt";
            SubDirTemplates = "stats" + Convert.ToString(App.PlatformPathSeparator) + "templates.txt";
            SubDirWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "weapons.txt";
            SubDirECM = "stats" + Convert.ToString(App.PlatformPathSeparator) + "ecm.txt";
            SubDirFeatures = "stats" + Convert.ToString(App.PlatformPathSeparator) + "features.txt";
            SubDirPIEs = "pies" + Convert.ToString(App.PlatformPathSeparator);
            //SubDirStructurePIE = "structs" & ospathseperator
            //SubDirBodiesPIE = "components" & ospathseperator & "bodies" & ospathseperator
            //SubDirPropPIE = "components" & ospathseperator & "prop" & ospathseperator
            //SubDirWeaponsPIE = "components" & ospathseperator & "weapons" & ospathseperator
            SubDirTexpages = "texpages" + Convert.ToString(App.PlatformPathSeparator);
            SubDirAssignWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "assignweapons.txt";
            //SubDirFeaturePIE = "features" & ospathseperator
            SubDirStructureWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "structureweapons.txt";

            var CommaFiles = new SimpleList<clsTextFile>();

            var DataNames = new clsTextFile();
            DataNames.SubDirectory = SubDirNames;
            DataNames.UniqueField = 0;

            ReturnResult.Add(DataNames.LoadNamesFile(Path));
            if ( !DataNames.CalcUniqueField() )
            {
                ReturnResult.ProblemAdd("There are two entries for the same code in " + SubDirNames + ".");
            }

            var DataStructures = new clsTextFile();
            DataStructures.SubDirectory = SubDirStructures;
            DataStructures.FieldCount = 25;
            CommaFiles.Add(DataStructures);

            var DataBrain = new clsTextFile();
            DataBrain.SubDirectory = SubDirBrain;
            DataBrain.FieldCount = 9;
            CommaFiles.Add(DataBrain);

            var DataBody = new clsTextFile();
            DataBody.SubDirectory = SubDirBody;
            DataBody.FieldCount = 25;
            CommaFiles.Add(DataBody);

            var DataPropulsion = new clsTextFile();
            DataPropulsion.SubDirectory = SubDirPropulsion;
            DataPropulsion.FieldCount = 12;
            CommaFiles.Add(DataPropulsion);

            var DataBodyPropulsion = new clsTextFile();
            DataBodyPropulsion.SubDirectory = SubDirBodyPropulsion;
            DataBodyPropulsion.FieldCount = 5;
            DataBodyPropulsion.UniqueField = -1; //no unique requirement
            CommaFiles.Add(DataBodyPropulsion);

            var DataConstruction = new clsTextFile();
            DataConstruction.SubDirectory = SubDirConstruction;
            DataConstruction.FieldCount = 12;
            CommaFiles.Add(DataConstruction);

            var DataSensor = new clsTextFile();
            DataSensor.SubDirectory = SubDirSensor;
            DataSensor.FieldCount = 16;
            CommaFiles.Add(DataSensor);

            var DataRepair = new clsTextFile();
            DataRepair.SubDirectory = SubDirRepair;
            DataRepair.FieldCount = 14;
            CommaFiles.Add(DataRepair);

            var DataTemplates = new clsTextFile();
            DataTemplates.SubDirectory = SubDirTemplates;
            DataTemplates.FieldCount = 12;
            CommaFiles.Add(DataTemplates);

            var DataECM = new clsTextFile();
            DataECM.SubDirectory = SubDirECM;
            DataECM.FieldCount = 14;
            CommaFiles.Add(DataECM);

            var DataFeatures = new clsTextFile();
            DataFeatures.SubDirectory = SubDirFeatures;
            DataFeatures.FieldCount = 11;
            CommaFiles.Add(DataFeatures);

            var DataAssignWeapons = new clsTextFile();
            DataAssignWeapons.SubDirectory = SubDirAssignWeapons;
            DataAssignWeapons.FieldCount = 5;
            CommaFiles.Add(DataAssignWeapons);

            var DataWeapons = new clsTextFile();
            DataWeapons.SubDirectory = SubDirWeapons;
            DataWeapons.FieldCount = 53;
            CommaFiles.Add(DataWeapons);

            var DataStructureWeapons = new clsTextFile();
            DataStructureWeapons.SubDirectory = SubDirStructureWeapons;
            DataStructureWeapons.FieldCount = 6;
            CommaFiles.Add(DataStructureWeapons);

            var TextFile = default(clsTextFile);

            foreach ( var tempLoopVar_TextFile in CommaFiles )
            {
                TextFile = tempLoopVar_TextFile;
                var Result = TextFile.LoadCommaFile(Path);
                ReturnResult.Add(Result);
                if ( !Result.HasProblems )
                {
                    if ( TextFile.CalcIsFieldCountValid() )
                    {
                        if ( !TextFile.CalcUniqueField() )
                        {
                            ReturnResult.ProblemAdd("An entry in field " + Convert.ToString(TextFile.UniqueField) + " was not unique for file " +
                                                    TextFile.SubDirectory + ".");
                        }
                    }
                    else
                    {
                        ReturnResult.ProblemAdd("There were entries with the wrong number of fields for file " + TextFile.SubDirectory + ".");
                    }
                }
            }

            if ( ReturnResult.HasProblems )
            {
                return ReturnResult;
            }

            //load texpages

            string[] TexFiles = null;

            try
            {
                TexFiles = Directory.GetFiles(Path + SubDirTexpages);
            }
            catch ( Exception )
            {
                ReturnResult.WarningAdd("Unable to access texture pages.");
                TexFiles = new string[0];
            }

            var Text = "";
            Bitmap Bitmap = null;
            var InstrPos2 = 0;
            var BitmapTextureArgs = new BitmapGLTexture();
            var BitmapResult = new sResult();

            foreach ( var tempLoopVar_Text in TexFiles )
            {
                Text = tempLoopVar_Text;
                if ( Text.Substring(Text.Length - 4, 4).ToLower() == ".png" )
                {
                    var Result = new clsResult(string.Format("Loading texture page \"{0}\"", Text));
                    if ( File.Exists(Text) )
                    {
                        BitmapResult = BitmapUtil.LoadBitmap(Text, ref Bitmap);
                        var NewPage = new clsTexturePage();
                        if ( BitmapResult.Success )
                        {
                            Result.Take(BitmapUtil.BitmapIsGLCompatible(Bitmap));
                            BitmapTextureArgs.MagFilter = TextureMagFilter.Nearest;
                            BitmapTextureArgs.MinFilter = TextureMinFilter.Nearest;
                            BitmapTextureArgs.TextureNum = 0;
                            BitmapTextureArgs.MipMapLevel = 0;
                            BitmapTextureArgs.Texture = Bitmap;
                            BitmapTextureArgs.Perform();
                            NewPage.GLTexture_Num = BitmapTextureArgs.TextureNum;
                        }
                        else
                        {
                            Result.WarningAdd(BitmapResult.Problem);
                        }
                        InstrPos2 = Text.LastIndexOf(System.IO.Path.DirectorySeparatorChar);
                        NewPage.FileTitle = Text.Substring(InstrPos2 + 1, Text.Length - 5 - InstrPos2);

                        TexturePages.Add(NewPage);
                    }
                    else
                    {
                        Result.WarningAdd("Texture page missing (" + Text + ").");
                    }
                    ReturnResult.Add(Result);
                }
            }

            //load PIEs

            string[] PIE_Files = null;
            var PIE_List = new SimpleList<clsPIE>();
            var NewPIE = default(clsPIE);

            try
            {
                PIE_Files = Directory.GetFiles(Path + SubDirPIEs);
            }
            catch ( Exception )
            {
                ReturnResult.WarningAdd("Unable to access PIE files.");
                PIE_Files = new string[0];
            }

            var SplitPath = new sSplitPath();

            foreach ( var tempLoopVar_Text in PIE_Files )
            {
                Text = tempLoopVar_Text;
                SplitPath = new sSplitPath(Text);
                if ( SplitPath.FileExtension.ToLower() == "pie" )
                {
                    NewPIE = new clsPIE();
                    NewPIE.Path = Text;
                    NewPIE.LCaseFileTitle = SplitPath.FileTitle.ToLower();
                    PIE_List.Add(NewPIE);
                }
            }

            //interpret stats

            var Attachment = default(clsAttachment);
            var BaseAttachment = default(clsAttachment);
            var Connector = new XYZDouble();
            var structureTypeBase = default(StructureTypeBase);
            var featureTypeBase = default(FeatureTypeBase);
            var Template = default(DroidTemplate);
            var Body = default(Body);
            var Propulsion = default(Propulsion);
            var Construct = default(Construct);
            var Weapon = default(Weapon);
            var Repair = default(Repair);
            var Sensor = default(Sensor);
            var Brain = default(Brain);
            var ECM = default(Ecm);
            string[] Fields = null;

            //interpret body

            foreach ( var tempLoopVar_Fields in DataBody.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Body = new Body();
                Body.ObjectDataLink.Connect(Bodies);
                Body.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Body, ReturnResult);
                IOUtil.InvariantParse(Fields[6], ref Body.Hitpoints);
                Body.Designable = Fields[24] != "0";
                Body.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[7].ToLower(), ReturnResult));
            }

            //interpret propulsion

            foreach ( var tempLoopVar_Fields in DataPropulsion.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Propulsion = new Propulsion(Bodies.Count);
                Propulsion.ObjectDataLink.Connect(Propulsions);
                Propulsion.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Propulsion, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Propulsion.HitPoints);
                //.Propulsions(Propulsion_Num).PIE = LCase(DataPropulsion.Entries(Propulsion_Num).FieldValues(8))
                Propulsion.Designable = Fields[11] != "0";
            }

            //interpret body-propulsions

            var BodyPropulsionPIEs = new BodyProp[Bodies.Count, Propulsions.Count];
            for ( var A = 0; A <= Bodies.Count - 1; A++ )
            {
                for ( var B = 0; B <= Propulsions.Count - 1; B++ )
                {
                    BodyPropulsionPIEs[A, B] = new BodyProp();
                    BodyPropulsionPIEs[A, B].LeftPIE = "0";
                    BodyPropulsionPIEs[A, B].RightPIE = "0";
                }
            }

            foreach ( var tempLoopVar_Fields in DataBodyPropulsion.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Body = FindBodyCode(Fields[0]);
                Propulsion = FindPropulsionCode(Fields[1]);
                if ( Body != null && Propulsion != null )
                {
                    if ( Fields[2] != "0" )
                    {
                        BodyPropulsionPIEs[Body.ObjectDataLink.ArrayPosition, Propulsion.ObjectDataLink.ArrayPosition].LeftPIE = Fields[2].ToLower();
                    }
                    if ( Fields[3] != "0" )
                    {
                        BodyPropulsionPIEs[Body.ObjectDataLink.ArrayPosition, Propulsion.ObjectDataLink.ArrayPosition].RightPIE = Fields[3].ToLower();
                    }
                }
            }

            //set propulsion-body PIEs

            for ( var A = 0; A <= Propulsions.Count - 1; A++ )
            {
                Propulsion = Propulsions[A];
                for ( var B = 0; B <= Bodies.Count - 1; B++ )
                {
                    Body = Bodies[B];
                    Propulsion.Bodies[B].LeftAttachment = new clsAttachment();
                    Propulsion.Bodies[B].LeftAttachment.Models.Add(GetModelForPIE(PIE_List, BodyPropulsionPIEs[B, A].LeftPIE, ReturnResult));
                    Propulsion.Bodies[B].RightAttachment = new clsAttachment();
                    Propulsion.Bodies[B].RightAttachment.Models.Add(GetModelForPIE(PIE_List, BodyPropulsionPIEs[B, A].RightPIE, ReturnResult));
                }
            }

            //interpret construction

            foreach ( var tempLoopVar_Fields in DataConstruction.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Construct = new Construct();
                Construct.ObjectDataLink.Connect(Constructors);
                Construct.TurretObjectDataLink.Connect(Turrets);
                Construct.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Construct, ReturnResult);
                Construct.Designable = Fields[11] != "0";
                Construct.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
            }

            //interpret weapons

            foreach ( var tempLoopVar_Fields in DataWeapons.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Weapon = new Weapon();
                Weapon.ObjectDataLink.Connect(Weapons);
                Weapon.TurretObjectDataLink.Connect(Turrets);
                Weapon.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Weapon, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Weapon.HitPoints);
                Weapon.Designable = Fields[51] != "0";
                Weapon.Attachment.Models.Add(GetModelForPIE(PIE_List, Convert.ToString(Fields[8].ToLower()), ReturnResult));
                Weapon.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
            }

            //interpret sensor

            foreach ( var tempLoopVar_Fields in DataSensor.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Sensor = new Sensor();
                Sensor.ObjectDataLink.Connect(Sensors);
                Sensor.TurretObjectDataLink.Connect(Turrets);
                Sensor.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Sensor, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Sensor.HitPoints);
                Sensor.Designable = Fields[15] != "0";
                switch ( Fields[11].ToLower() )
                {
                    case "turret":
                        Sensor.Location = Sensor.enumLocation.Turret;
                        break;
                    case "default":
                        Sensor.Location = Sensor.enumLocation.Invisible;
                        break;
                    default:
                        Sensor.Location = Sensor.enumLocation.Invisible;
                        break;
                }
                Sensor.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
                Sensor.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
            }

            //interpret repair

            foreach ( var tempLoopVar_Fields in DataRepair.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Repair = new Repair();
                Repair.ObjectDataLink.Connect(Repairs);
                Repair.TurretObjectDataLink.Connect(Turrets);
                Repair.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Repair, ReturnResult);
                Repair.Designable = Fields[13] != "0";
                Repair.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
                Repair.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[10].ToLower(), ReturnResult));
            }

            //interpret brain

            foreach ( var tempLoopVar_Fields in DataBrain.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Brain = new Brain();
                Brain.ObjectDataLink.Connect(Brains);
                Brain.TurretObjectDataLink.Connect(Turrets);
                Brain.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Brain, ReturnResult);
                Brain.Designable = true;
                Weapon = FindWeaponCode(Fields[7]);
                if ( Weapon != null )
                {
                    Brain.Weapon = Weapon;
                    Brain.Attachment = Weapon.Attachment;
                }
            }

            //interpret ecm

            foreach ( var tempLoopVar_Fields in DataECM.ResultData )
            {
                Fields = tempLoopVar_Fields;
                ECM = new Ecm();
                ECM.ObjectDataLink.Connect(ECMs);
                ECM.TurretObjectDataLink.Connect(Turrets);
                ECM.Code = Fields[0];
                SetComponentName(DataNames.ResultData, ECM, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref ECM.HitPoints);
                ECM.Designable = false;
                ECM.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
            }

            //interpret feature

            foreach ( var tempLoopVar_Fields in DataFeatures.ResultData )
            {
                Fields = tempLoopVar_Fields;
                featureTypeBase = new FeatureTypeBase();
                featureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                featureTypeBase.FeatureType_ObjectDataLink.Connect(FeatureTypes);
                featureTypeBase.Code = Fields[0];
                if ( Fields[7] == "OIL RESOURCE" ) //type
                {
                    featureTypeBase.FeatureType = FeatureTypeBase.enumFeatureType.OilResource;
                }
                SetFeatureName(DataNames.ResultData, featureTypeBase, ReturnResult);
                if ( !IOUtil.InvariantParse(Fields[1], ref featureTypeBase.Footprint.X) )
                {
                    ReturnResult.WarningAdd("Feature footprint-x was not an integer for " + featureTypeBase.Code + ".");
                }
                if ( !IOUtil.InvariantParse(Fields[2], ref featureTypeBase.Footprint.Y) )
                {
                    ReturnResult.WarningAdd("Feature footprint-y was not an integer for " + featureTypeBase.Code + ".");
                }
                featureTypeBase.BaseAttachment = new clsAttachment();
                BaseAttachment = featureTypeBase.BaseAttachment;
                Text = Fields[6].ToLower();
                Attachment = BaseAttachment.CreateAttachment();
                Attachment.Models.Add(GetModelForPIE(PIE_List, Text, ReturnResult));
            }

            //interpret structure

            foreach ( var tempLoopVar_Fields in DataStructures.ResultData )
            {
                Fields = tempLoopVar_Fields;
                var StructureCode = Fields[0];
                var StructureTypeText = Fields[1];
                var StructurePIEs = Fields[21].ToLower().Split('@');
                var StructureFootprint = new XYInt();
                var StructureBasePIE = Fields[22].ToLower();
                if ( !IOUtil.InvariantParse(Fields[5], ref StructureFootprint.X) )
                {
                    ReturnResult.WarningAdd("Structure footprint-x was not an integer for " + StructureCode + ".");
                }
                if ( !IOUtil.InvariantParse(Fields[6], ref StructureFootprint.Y) )
                {
                    ReturnResult.WarningAdd("Structure footprint-y was not an integer for " + StructureCode + ".");
                }
                if ( StructureTypeText != "WALL" || StructurePIEs.GetLength(0) != 4 )
                {
                    //this is NOT a generic wall
                    structureTypeBase = new StructureTypeBase();
                    structureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                    structureTypeBase.StructureType_ObjectDataLink.Connect(StructureTypes);
                    structureTypeBase.Code = StructureCode;
                    SetStructureName(DataNames.ResultData, structureTypeBase, ReturnResult);
                    structureTypeBase.Footprint = StructureFootprint;
                    switch ( StructureTypeText )
                    {
                        case "DEMOLISH":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Demolish;
                            break;
                        case "WALL":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Wall;
                            break;
                        case "CORNER WALL":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.CornerWall;
                            break;
                        case "FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Factory;
                            break;
                        case "CYBORG FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.CyborgFactory;
                            break;
                        case "VTOL FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.VTOLFactory;
                            break;
                        case "COMMAND":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Command;
                            break;
                        case "HQ":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.HQ;
                            break;
                        case "DEFENSE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Defense;
                            break;
                        case "POWER GENERATOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.PowerGenerator;
                            break;
                        case "POWER MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.PowerModule;
                            break;
                        case "RESEARCH":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Research;
                            break;
                        case "RESEARCH MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.ResearchModule;
                            break;
                        case "FACTORY MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.FactoryModule;
                            break;
                        case "DOOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.DOOR;
                            break;
                        case "REPAIR FACILITY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.RepairFacility;
                            break;
                        case "SAT UPLINK":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.DOOR;
                            break;
                        case "REARM PAD":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.RearmPad;
                            break;
                        case "MISSILE SILO":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.MissileSilo;
                            break;
                        case "RESOURCE EXTRACTOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.ResourceExtractor;
                            break;
                        default:
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Unknown;
                            break;
                    }

                    BaseAttachment = structureTypeBase.BaseAttachment;
                    if ( StructurePIEs.GetLength(0) > 0 )
                    {
                        BaseAttachment.Models.Add(GetModelForPIE(PIE_List, StructurePIEs[0], ReturnResult));
                    }
                    structureTypeBase.StructureBasePlate = GetModelForPIE(PIE_List, StructureBasePIE, ReturnResult);
                    if ( BaseAttachment.Models.Count == 1 )
                    {
                        if ( BaseAttachment.Models[0].ConnectorCount >= 1 )
                        {
                            Connector = BaseAttachment.Models[0].Connectors[0];
                            var StructureWeapons = default(SimpleList<string[]>);
                            StructureWeapons = GetRowsWithValue(DataStructureWeapons.ResultData, structureTypeBase.Code);
                            if ( StructureWeapons.Count > 0 )
                            {
                                Weapon = FindWeaponCode(Convert.ToString(StructureWeapons[0][1]));
                            }
                            else
                            {
                                Weapon = null;
                            }
                            ECM = FindECMCode(Fields[18]);
                            Sensor = FindSensorCode(Fields[19]);
                            if ( Weapon != null )
                            {
                                if ( Weapon.Code != "ZNULLWEAPON" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(Weapon.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                            if ( ECM != null )
                            {
                                if ( ECM.Code != "ZNULLECM" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(ECM.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                            if ( Sensor != null )
                            {
                                if ( Sensor.Code != "ZNULLSENSOR" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(Sensor.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                        }
                    }
                }
                else
                {
                    //this is a generic wall
                    var NewWall = new clsWallType();
                    NewWall.WallType_ObjectDataLink.Connect(WallTypes);
                    NewWall.Code = StructureCode;
                    SetWallName(DataNames.ResultData, NewWall, ReturnResult);
                    var WallBasePlate = GetModelForPIE(PIE_List, StructureBasePIE, ReturnResult);

                    var WallNum = 0;
                    var wallStructureTypeBase = default(StructureTypeBase);
                    for ( WallNum = 0; WallNum <= 3; WallNum++ )
                    {
                        wallStructureTypeBase = new StructureTypeBase();
                        wallStructureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                        wallStructureTypeBase.StructureType_ObjectDataLink.Connect(StructureTypes);
                        wallStructureTypeBase.WallLink.Connect(NewWall.Segments);
                        wallStructureTypeBase.Code = StructureCode;
                        Text = NewWall.Name;
                        switch ( WallNum )
                        {
                            case 0:
                                Text += " - ";
                                break;
                            case 1:
                                Text += " + ";
                                break;
                            case 2:
                                Text += " T ";
                                break;
                            case 3:
                                Text += " L ";
                                break;
                        }
                        wallStructureTypeBase.Name = Text;
                        wallStructureTypeBase.Footprint = StructureFootprint;
                        wallStructureTypeBase.StructureType = StructureTypeBase.enumStructureType.Wall;

                        BaseAttachment = wallStructureTypeBase.BaseAttachment;

                        Text = StructurePIEs[WallNum];
                        BaseAttachment.Models.Add(GetModelForPIE(PIE_List, Text, ReturnResult));
                        wallStructureTypeBase.StructureBasePlate = WallBasePlate;
                    }
                }
            }

            //interpret templates

            var TurretConflictCount = 0;
            foreach ( var tempLoopVar_Fields in DataTemplates.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Template = new DroidTemplate();
                Template.UnitType_ObjectDataLink.Connect(UnitTypes);
                Template.DroidTemplate_ObjectDataLink.Connect(DroidTemplates);
                Template.Code = Fields[0];
                SetTemplateName(DataNames.ResultData, Template, ReturnResult);
                switch ( Fields[9] ) //type
                {
                    case "ZNULLDROID":
                        Template.TemplateDroidType = App.TemplateDroidType_Null;
                        break;
                    case "DROID":
                        Template.TemplateDroidType = App.TemplateDroidType_Droid;
                        break;
                    case "CYBORG":
                        Template.TemplateDroidType = App.TemplateDroidType_Cyborg;
                        break;
                    case "CYBORG_CONSTRUCT":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgConstruct;
                        break;
                    case "CYBORG_REPAIR":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgRepair;
                        break;
                    case "CYBORG_SUPER":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgSuper;
                        break;
                    case "TRANSPORTER":
                        Template.TemplateDroidType = App.TemplateDroidType_Transporter;
                        break;
                    case "PERSON":
                        Template.TemplateDroidType = App.TemplateDroidType_Person;
                        break;
                    default:
                        Template.TemplateDroidType = null;
                        ReturnResult.WarningAdd("Template " + Template.GetDisplayTextCode() + " had an unrecognised type.");
                        break;
                }
                var LoadPartsArgs = new DroidDesign.sLoadPartsArgs();
                LoadPartsArgs.Body = FindBodyCode(Fields[2]);
                LoadPartsArgs.Brain = FindBrainCode(Fields[3]);
                LoadPartsArgs.Construct = FindConstructorCode(Fields[4]);
                LoadPartsArgs.ECM = FindECMCode(Fields[5]);
                LoadPartsArgs.Propulsion = FindPropulsionCode(Fields[7]);
                LoadPartsArgs.Repair = FindRepairCode(Fields[8]);
                LoadPartsArgs.Sensor = FindSensorCode(Fields[10]);
                var TemplateWeapons = GetRowsWithValue(DataAssignWeapons.ResultData, Template.Code);
                if ( TemplateWeapons.Count > 0 )
                {
                    Text = Convert.ToString(TemplateWeapons[0][1]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon1 = FindWeaponCode(Text);
                    }
                    Text = Convert.ToString(TemplateWeapons[0][2]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon2 = FindWeaponCode(Text);
                    }
                    Text = Convert.ToString(TemplateWeapons[0][3]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon3 = FindWeaponCode(Text);
                    }
                }
                if ( !Template.LoadParts(LoadPartsArgs) )
                {
                    if ( TurretConflictCount < 16 )
                    {
                        ReturnResult.WarningAdd("Template " + Template.GetDisplayTextCode() + " had multiple conflicting turrets.");
                    }
                    TurretConflictCount++;
                }
            }
            if ( TurretConflictCount > 0 )
            {
                ReturnResult.WarningAdd(TurretConflictCount + " templates had multiple conflicting turrets.");
            }

            return ReturnResult;
        }
Beispiel #4
0
        public void SetFeatureName(SimpleList<string[]> Names, FeatureTypeBase featureTypeBase, clsResult Result)
        {
            var ValueSearchResults = default(SimpleList<string[]>);

            ValueSearchResults = GetRowsWithValue(Names, featureTypeBase.Code);
            if ( ValueSearchResults.Count == 0 )
            {
                Result.WarningAdd("No name for feature type " + featureTypeBase.Code + ".");
            }
            else
            {
                featureTypeBase.Name = Convert.ToString(ValueSearchResults[0][1]);
            }
        }