public Entity(net.minecraft.src.World world) { // Referenced classes of package net.minecraft.src: // AxisAlignedBB, DataWatcher, MathHelper, World, // Block, StepSound, Material, BlockFluid, // NBTTagCompound, NBTTagList, NBTTagDouble, NBTTagFloat, // EntityList, ItemStack, EntityItem, EntityPlayer, // Vec3D, EntityLightningBolt, EntityLiving entityId = nextEntityID++; renderDistanceWeight = 1.0D; preventEntitySpawning = false; onGround = false; isCollided = false; beenAttacked = false; field_9077_F = true; isDead = false; yOffset = 0.0F; width = 0.6F; height = 1.8F; prevDistanceWalkedModified = 0.0F; distanceWalkedModified = 0.0F; fallDistance = 0.0F; nextStepDistance = 1; ySize = 0.0F; stepHeight = 0.0F; noClip = false; entityCollisionReduction = 0.0F; rand = new SharpBukkitLive.SharpBukkit.SharpRandom(); ticksExisted = 0; fireResistance = 1; fire = 0; maxAir = 300; inWater = false; field_9083_ac = 0; air = 300; firstUpdate = true; isImmuneToFire = false; dataWatcher = new net.minecraft.src.DataWatcher(); field_31001_bF = 0.0F; addedToChunk = false; worldObj = world; SetPosition(0.0D, 0.0D, 0.0D); dataWatcher.AddObject(0, unchecked ((byte)0)); EntityInit(); }
public override int QuantityDropped(SharpBukkitLive.SharpBukkit.SharpRandom random) { return(0); }
public override void UpdateTick(net.minecraft.src.World world, int i, int j, int k, SharpBukkitLive.SharpBukkit.SharpRandom random) { base.UpdateTick(world, i, j, k, random); }
public override int IdDropped(int i, SharpBukkitLive.SharpBukkit.SharpRandom random) { return(0); }