internal Generator[] getInitializedArray(int length) { Generator[] ray = new Generator[length]; for (int i = 0; i < ray.Length; i++) { ray[i] = new Generator(); } return ray; }
public VoronoiDiagram(int generatorCapacity) { m_generatorBuffer = new Generator[generatorCapacity]; for (int i = 0; i < generatorCapacity; i++) { m_generatorBuffer[i] = new Generator(); } m_generatorCount = 0; m_countX = 0; m_countY = 0; m_diagram = null; }