Beispiel #1
0
        //Loading the game
        public static void GameLoad()
        {
            //Interface
            CharacterMethods methods = new CharacterMethods();

            Console.Clear();
            //To load the game, you have to type your game name
            Console.WriteLine("Type your game name to load the game:");
            Character.name = Console.ReadLine();
            if (File.Exists("SaveOf" + Character.name + ".txt"))
            {
                //Read the stats out of the .txt files
                TextReader tr = new StreamReader("SaveOf" + Character.name + ".txt");
                Character.name = tr.ReadLine();
                string goldString  = tr.ReadLine();
                string expString   = tr.ReadLine();
                string enrgyString = tr.ReadLine();
                string lvlString   = tr.ReadLine();
                Performance.gold       = Convert.ToInt32(goldString);
                Performance.experience = Convert.ToInt32(expString);
                Performance.energy     = Convert.ToInt32(enrgyString);
                Level.Level1           = Convert.ToInt32(lvlString);
                tr.Close();
                methods.ContinueHome();
            }
            else
            {
                //If the user doesn't exist, you will get this error
                Console.Clear();
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("This user doesn't exist!");
                Console.ForegroundColor = ConsoleColor.White;
            }
        }
Beispiel #2
0
        //If you lose
        public static void YouLost()
        {
            CharacterMethods methods = new CharacterMethods();

            Console.Clear();
            SoundPlayer defeat = new SoundPlayer(@"C:\Users\vmadmin\RiderProjects\RPGProject\theme\defeat.wav");

            defeat.Play();
            Console.WriteLine("You couldn't win against Pepe...");
            Console.WriteLine("\n>Press any key to go home");
            Console.ReadKey();
            Performance.gold += 50;
            Console.Clear();
            methods.ContinueHome();
        }
Beispiel #3
0
        //If you win
        public static void YouWon()
        {
            CharacterMethods methods = new CharacterMethods();

            Console.Clear();
            SoundPlayer victory = new SoundPlayer(@"C:\Users\vmadmin\RiderProjects\RPGProject\theme\victory.wav");

            victory.Play();
            Console.WriteLine("You defeated Pepe and brought peace into the world");
            Console.WriteLine("\n>Press any key to go home");
            Console.ReadKey();
            Performance.gold += 500;
            Level.Level1++;
            Console.Clear();
            methods.ContinueHome();
        }
Beispiel #4
0
        //Saving the game
        public static void GameSave()
        {
            CharacterMethods methods = new CharacterMethods();

            //If SafeOf doesn't exist, a game save will be created
            if (!File.Exists("SaveOf.txt"))
            {
                //Write the stats in .txt files
                TextWriter tw = new StreamWriter("SaveOf" + Character.name + ".txt");
                tw.WriteLine(Character.name);
                tw.WriteLine(Performance.gold);
                tw.WriteLine(Performance.experience);
                tw.WriteLine(Performance.energy);
                tw.WriteLine(Level.Level1);
                tw.Close();
                Environment.Exit(0);
            }
        }
Beispiel #5
0
        private static void CheckEntryQuest(int task)
        {
            CharacterMethods methods = new CharacterMethods();

            switch (task)
            {
            case 1:
                Performance.CheckEnergy();
                break;

            case 2:
                methods.ContinueHome();
                break;

            default:
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("Invalid Input! Try again.");
                Console.ForegroundColor = ConsoleColor.White;
                break;
            }
        }
Beispiel #6
0
        //Switch case for class
        private static void CheckEntryClasse(int _classe)
        {
            CharacterMethods methods = new CharacterMethods();

            Console.ForegroundColor = ConsoleColor.White;
            {
                switch (_classe)
                {
                case 1:
                    Console.WriteLine("Warrior [1]{0}", classe);
                    methods.ContinueCharacter();
                    break;

                case 2:
                    Console.WriteLine("Hunter [2]{0}", classe);
                    methods.ContinueCharacter();

                    break;

                case 3:
                    Console.WriteLine("Mage [3]{0}", classe);
                    methods.ContinueCharacter();

                    break;

                case 4:
                    Console.WriteLine("Monk [4]{0}", classe);
                    methods.ContinueCharacter();
                    break;

                default:
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine("Invalid Input! Try again.");
                    Console.ForegroundColor = ConsoleColor.White;
                    break;
                }
            }
        }
Beispiel #7
0
        //Checking if you have enough gold
        public static void CheckGold()
        {
            CharacterMethods methods = new CharacterMethods();

            if (gold < 50)
            {
                Console.Clear();
                Home.PrintMenuHome();
                Console.WriteLine(
                    "________________________________________________________________________________________________________________________");
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine(">You don't have enough gold to refill your energy!");
                Console.ForegroundColor = ConsoleColor.White;
                Console.ReadLine();
                methods.ContinueHome();
            }

            else
            {
                gold   -= 50;
                energy += 100;
                methods.ContinueHome();
            }
        }
Beispiel #8
0
        //Switch case for race
        private static void CheckEntryRace(int _race)
        {
            CharacterMethods methods = new CharacterMethods();

            Console.ForegroundColor = ConsoleColor.White;
            {
                switch (_race)
                {
                case 1:
                    Console.WriteLine("Human [1]{0}", race);
                    methods.ContinueHome();
                    break;

                case 2:
                    Console.WriteLine("Blood Elf [2]{0}", race);
                    methods.ContinueHome();
                    break;

                case 3:
                    Console.WriteLine("Gnome [3]{0}", race);
                    methods.ContinueHome();
                    break;

                case 4:
                    Console.WriteLine("Goblin [4]{0}", race);
                    methods.ContinueHome();
                    break;

                default:
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine("Invalid Input! Try again.");
                    Console.ForegroundColor = ConsoleColor.White;
                    break;
                }
            }
        }