Beispiel #1
0
        protected void BeginSendToServer(int length, AsyncSession session, AsyncCallback callback)
        {
            if (!_serverHeaderSent)
            {
                _serverHeaderSent = true;

                // Append socks5 header
                int len = Socks5Util.HeaderAddrLength(_destEndPoint);
                Array.Copy(ConnetionRecvBuffer, 0, ConnetionRecvBuffer, len, length);
                Socks5Util.FillHeaderAddr(ConnetionRecvBuffer, 0, _destEndPoint);

                length += len;
            }

            _totalWrite += length;
            int bytesToSend;

            lock (_encryptionLock)
            {
                _encryptor.Encrypt(ConnetionRecvBuffer, length, _connetionSendBuffer, out bytesToSend);
            }
            _tcprelay.UpdateOutboundCounter(_server, bytesToSend);
            _startSendingTime = DateTime.Now;
            session.Remote.BeginSend(_connetionSendBuffer, 0, bytesToSend, SocketFlags.None, callback, session);
            IStrategy strategy = _controller.GetCurrentStrategy();

            strategy?.UpdateLastWrite(_server);
        }
        private void SendToServer(int length, AsyncSession session)
        {
            _totalWrite += length;
            int bytesToSend;

            lock (_encryptionLock)
            {
                try
                {
                    _encryptor.Encrypt(_connetionRecvBuffer, length, _connetionSendBuffer, out bytesToSend);
                }
                catch (CryptoErrorException)
                {
                    Logging.Debug("encryption error");
                    Close();
                    return;
                }
            }
            _tcpRelay.UpdateOutboundCounter(_server, bytesToSend);
            _startSendingTime = DateTime.Now;
            session.Remote.BeginSend(_connetionSendBuffer, 0, bytesToSend, SocketFlags.None,
                                     PipeRemoteSendCallback, new object[] { session, bytesToSend });
            IStrategy strategy = _controller.GetCurrentStrategy();

            strategy?.UpdateLastWrite(_server);
        }