private void TestBuiltins()
        {
            // Find all backends that can create a headless graphics device on this system.
            IReadOnlyList <ToolChain> toolChains = ToolChain.Requires(ToolFeatures.HeadlessGraphicsDevice, false);

            if (toolChains.Count < 1)
            {
                throw new RequiredToolFeatureMissingException(
                          $"At least one tool chain capable of creating headless graphics devices is required for this test!");
            }

            /*
             * Auto-generate C# code for testing methods.
             */
            IReadOnlyList <MethodInfo> methods = null;
            Mappings    mappings;
            Compilation compilation;

            using (new TestTimer(_output, () => $"Generating C# shader code to test {methods.Count} methods"))
            {
                // Get all the methods we wish to test
                methods  = MethodsToTest.ToArray();
                mappings = CreateMethodTestCompilation(methods, out compilation);

                // Note, you could use compilation.Emit(...) at this point to compile the auto-generated code!
                // however, for now we'll invoke methods directly rather than executing the C# code that has been
                // generated, as loading emitted code into a test is currently much more difficult.
            }

            // Allocate enough space to store the result sets for each backend!
            TestSets testSets = null;

            using (new TestTimer(
                       _output,
                       () =>
                       $"Generating random test data ({(mappings.BufferSize * testSets.TestLoops).ToMemorySize()}) for {testSets.TestLoops} iterations of {mappings.Methods} methods")
                   )
            {
                testSets = new TestSets(toolChains, compilation, mappings, TestLoops, MinMantissa, MaxMantissa);
            }

            /*
             * Transpile shaders
             */

            ShaderGenerationResult generationResult;

            using (new TestTimer(
                       _output,
                       t =>
                       $"Generated shader sets for {string.Join(", ", toolChains.Select(tc => tc.Name))} backends in {t * 1000:#.##}ms.")
                   )
            {
                ShaderGenerator sg = new ShaderGenerator(
                    compilation,
                    testSets.Select(t => t.Backend).Where(b => b != null).ToArray(),
                    null,
                    null,
                    "ComputeShader.CS");

                generationResult = sg.GenerateShaders();
            }

            /*
             * Loop through each backend to run tests.
             */
            bool first = true;

            using (new TestTimer(_output, "Executing all tests on all backends"))
            {
                foreach (TestSet testSet in testSets)
                {
                    _output.WriteLine(string.Empty);
                    if (first)
                    {
                        // This is the first test set, so we use Space1 instead of Spacer 2.
                        first = false;
                        _output.WriteLine(TestUtil.Spacer1);
                    }
                    else
                    {
                        _output.WriteLine(TestUtil.Spacer2);
                    }

                    _output.WriteLine(String.Empty);

                    testSet.Execute(generationResult, "CS", _output);
                }

                _output.WriteLine(string.Empty);
            }

            _output.WriteLine(string.Empty);
            _output.WriteLine(TestUtil.Spacer1);
            _output.WriteLine(string.Empty);

            Assert.True(testSets.Count(t => t.Executed) > 1,
                        "At least 2 test sets are required for comparison.");

            /*
             * Finally, evaluate differences between results
             */
            IReadOnlyList <(MethodMap MethodMap, IReadOnlyList <Failure> Failures)> failures;

            using (new TestTimer(_output, "Analysing results for failures"))
            {
                failures = testSets.GetFailures(FloatEpsilon)
                           .Select(kvp => (MethodMap: kvp.Key, Failures: kvp.Value))
                           .OrderByDescending(kvp => kvp.Failures.Count)
                           .ToArray();
            }

            if (!failures.Any())
            {
                _output.WriteLine("No failures detected!");
                return;
            }

            _output.WriteLine(
                $"{failures.Count} methods had failures out of {mappings.Methods} ({100.0 * failures.Count / mappings.Methods:#.##}%).");

            _output.WriteLine(string.Empty);

            // Get pointer array
            string lastMethodName = null;

            foreach ((MethodMap methodMap, IReadOnlyList <Failure> methodFailures) in failures)
            {
                if (lastMethodName != methodMap.Method.Name)
                {
                    if (lastMethodName != null)
                    {
                        // Seperate methods of different names with spacer 1
                        _output.WriteLine(string.Empty);
                        _output.WriteLine(TestUtil.Spacer1);
                        _output.WriteLine(string.Empty);
                    }

                    lastMethodName = methodMap.Method.Name;
                }
                else
                {
                    _output.WriteLine(string.Empty);
                    _output.WriteLine(TestUtil.Spacer2);
                    _output.WriteLine(string.Empty);
                }

                int failureCount = methodFailures.Count;
                _output.WriteLine(
                    $"{TestUtil.GetUnicodePieChart((double)failureCount / testSets.TestLoops)} {methodMap.Signature} failed {failureCount}/{testSets.TestLoops} ({failureCount * 100.0 / testSets.TestLoops:#.##}%).");

                // Output examples!
                int example = 0;
                foreach (Failure failure in methodFailures)
                {
                    _output.WriteLine(string.Empty);
                    if (example++ >= FailureExamples)
                    {
                        _output.WriteLine("…");
                        break;
                    }

                    _output.WriteLine(failure.ToString());
                }
            }

            _output.WriteLine(string.Empty);
            _output.WriteLine(TestUtil.Spacer2);
            _output.WriteLine(string.Empty);
        }