Beispiel #1
0
 public static void SaveToFile(DemoModel demo, string fileName)
 {
     var data = new DemoData2.DemoData2();
     Save(demo, data);
     data.ConvertToRelativePath(Path.GetDirectoryName(Path.GetFullPath(fileName)));
     data.ObjIntoXMLFile(fileName);
 }
Beispiel #2
0
        static void Main(string[] args)
        {
            if (2 > args.Count()) return;
            try
            {
                var fileName = args[0];
                var fileNameNew = args[1];
                var dataOld = Serialize.ObjFromXMLFile(fileName, typeof(DemoData)) as DemoData;
                string oldDir = Directory.GetCurrentDirectory();
                Directory.SetCurrentDirectory(Path.GetDirectoryName(Path.GetFullPath(fileName)));
                var soundFileName = PathTools.GetFullPath(dataOld.SoundFileName);
                Directory.SetCurrentDirectory(oldDir);

                //calculating demo length
                float length = 100.0f;
                if (!string.IsNullOrWhiteSpace(soundFileName))
                {
                    var sound = DemoTimeSource.FromMediaFile(soundFileName);
                    if (null == sound)
                    {
                        Console.WriteLine("Could not load sound file '" + soundFileName + "'");
                        return;
                    }
                    length = sound.Length;
                }
                var ratios = dataOld.ShaderRatios.Select((item) => new Tuple<float, string>(item.Ratio, item.ShaderPath));
                //convert ratios to absolute times
                var keyframes = ShaderKeyframes.CalculatePosFromRatios(ratios, length);
                //save to new format
                DemoData2 data = new DemoData2();
                data.SoundFileName = dataOld.SoundFileName;
                data.Textures = dataOld.Textures.ToList();
                var track = new Track();
                track.Name = "sum";
                data.Tracks.Add(track);
                foreach (var element in keyframes)
                {
                    track.ShaderKeyframes.Add(new ShaderKeyframe(element.Item1, element.Item2));
                }
                foreach (var uniformOld in dataOld.Uniforms)
                {
                    var uniform = new Uniform(uniformOld.UniformName);
                    foreach (var keyframeOld in uniformOld.Keyframes)
                    {
                        uniform.Keyframes.Add(new ShaderForm.DemoData2.Keyframe(keyframeOld.Time, keyframeOld.Value));
                    }
                    data.Uniforms.Add(uniform);
                }
                data.ObjIntoXMLFile(fileNameNew);
            }
            catch (Exception e)
            {
                Console.WriteLine("Error exception '" + e.Message + "'");
            }
        }
Beispiel #3
0
 private static void Save(DemoModel demo, DemoData2.DemoData2 data)
 {
     data.SoundFileName = demo.TimeSource.SoundFileName;
     data.Textures = demo.Textures.ToList();
     var track = new Track();
     track.Name = "sum";
     data.Tracks.Add(track);
     foreach (var element in demo.ShaderKeyframes.Items)
     {
         track.ShaderKeyframes.Add(new ShaderKeyframe(element.Key, element.Value));
     }
     foreach (var uniform in demo.Uniforms.Names)
     {
         var un = new Uniform(uniform, demo.Uniforms.GetKeyFrames(uniform));
         data.Uniforms.Add(un);
     }
 }