Beispiel #1
0
        public void Run(object arguments)
        {
            string[] args = (string[])arguments;

            Plug.Write(Utils.engine_info());
            Plug.Write(Constants.endl);

            CheckInfoBroker.init();
            EvalInfoBroker.init();
            SwapListBroker.init();
            MovesSearchedBroker.init();
            PositionBroker.init();
            StateInfoArrayBroker.init();

            MListBroker.init();
            LoopStackBroker.init();
            MovePickerBroker.init();
            StateInfoBroker.init();

            Utils.init();
            Book.init();
            Position.init();
            KPKPosition.init();
            Endgame.init();
            Search.init();
            Evaluate.init();

            Threads.init();

            // .Net warmup sequence
            Plug.IsWarmup = true;
            Position       pos   = new Position(Uci.StartFEN, false, Threads.main_thread());
            Stack <string> stack = Utils.CreateStack("go depth 7");

            Uci.go(pos, stack);
            Threads.wait_for_search_finished();
            Plug.IsWarmup = false;

            StringBuilder sb = new StringBuilder();

            for (int i = 1; i < args.Length; i++)
            {
                sb.Append(args[i]).Append(" ");
            }

            Uci.uci_loop(sb.ToString());

            Threads.exit();
        }
Beispiel #2
0
        internal static string Report()
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(CheckInfoBroker.Report());
            sb.Append(EvalInfoBroker.Report());
            sb.Append(SwapListBroker.Report());
            sb.Append(MovesSearchedBroker.Report());
            sb.Append(PositionBroker.Report());
            sb.Append(StateInfoArrayBroker.Report());

            sb.Append(MListBroker.Report());
            sb.Append(LoopStackBroker.Report());
            sb.Append(MovePickerBroker.Report());
            sb.Append(StateInfoBroker.Report());

            return(sb.ToString());
        }
Beispiel #3
0
        internal static void Warmup()
        {
            // Bench 128 4 17 yields:

            // CheckInfoBroker: 140 (4/32/40/32/32)
            // EvalInfoBroker: 16 (4/4/4/4)
            // SwapListBroker: 16 (4/4/4/4)
            // MovesSearchedBroker: 120 (28/36/28/28)
            // PositionBroker: 32 (8/8/8/8)
            // StateInfoArrayBroker: 16 (4/4/4/4)

            // MListBroker: 20 (4/4/4/4/4)
            // LoopStackBroker: 32 (8/8/8/8)
            // MovePickerBroker: 136 (32/40/32/32)
            // StateInfoBroker: 132 (32/36/32/32)

            // Specific allocation not to overallocate memory for nothing
            int i, brokerSize;

            // Reusing brokers
            brokerSize = 40; for (i = 0; i < brokerSize; i++)
            {
                CheckInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                CheckInfoBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                EvalInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                EvalInfoBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                SwapListBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                SwapListBroker.Free();
            }
            brokerSize = 36; for (i = 0; i < brokerSize; i++)
            {
                MovesSearchedBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                MovesSearchedBroker.Free();
            }
            brokerSize = 8; for (i = 0; i < brokerSize; i++)
            {
                PositionBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                PositionBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                StateInfoArrayBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                StateInfoArrayBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                MListBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                MListBroker.Free();
            }
            brokerSize = 36; for (i = 0; i < brokerSize; i++)
            {
                StateInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                StateInfoBroker.Free();
            }

            // Recycling brokers
            brokerSize = 8; LoopStack[] arrLoopStack = new LoopStack[brokerSize]; for (i = 0; i < brokerSize; i++)
            {
                arrLoopStack[i] = LoopStackBroker.GetObject();
            }
            for (i = brokerSize - 1; i >= 0; i--)
            {
                LoopStackBroker.Free(arrLoopStack[i]);
            }
            brokerSize = 40; MovePicker[] arrMovePicker = new MovePicker[brokerSize]; for (i = 0; i < brokerSize; i++)
            {
                arrMovePicker[i] = MovePickerBroker.GetObject();
            }
            for (i = brokerSize - 1; i >= 0; i--)
            {
                MovePickerBroker.Free(arrMovePicker[i]);
            }
        }