partial void DeleteFleetEvent(FleetEvent instance);
 partial void UpdateFleetEvent(FleetEvent instance);
		private void detach_FleetEvents(FleetEvent entity)
		{
			this.SendPropertyChanging();
			entity.Fleet = null;
		}
 partial void InsertFleetEvent(FleetEvent instance);
		private void attach_FleetEvents(FleetEvent entity)
		{
			this.SendPropertyChanging();
			entity.Fleet = this;
		}