public static void WorkerProducerThread(Dictionary <int, KeyValuePair <Thread, ServerWorkerData> > p_all_workers_data, object p_all_workers_data_lock
                                                , object p_producer_pulse_object, ReceiveFromServerWorkerConstruct p_receive_from_worker_construct, WorkersPortNumberConstruct p_workers_port_number_construct
                                                , object p_server_pulse_object, IPAddress p_server_ip_address)
        {
            while (true)
            {
                lock (p_producer_pulse_object)
                {
                    if (!p_workers_port_number_construct.workers_port_number_queue_flag)
                    {
                        Monitor.Wait(p_producer_pulse_object);
                    }

                    if (p_workers_port_number_construct.workers_port_number_queue_flag)
                    {
                        if (p_workers_port_number_construct.workers_port_number_queue.Count > 0)
                        {
                            int port_num = p_workers_port_number_construct.workers_port_number_queue.Dequeue();
                            if (p_workers_port_number_construct.workers_port_number_queue.Count == 0)
                            {
                                p_workers_port_number_construct.workers_port_number_queue_flag = false;
                            }
                            ServerWorkerData new_worker_data = new ServerWorkerData(p_receive_from_worker_construct, p_server_pulse_object, new RemoveWorker(p_all_workers_data.Remove));
                            int    new_thread_id             = HelperFunctions.GetGUID();
                            Thread new_worker_thread         = new Thread(() => WorkerThread.WorkerMainThread(new_worker_data, port_num, new_thread_id, p_all_workers_data_lock, p_server_ip_address));
                            lock (p_all_workers_data_lock)
                            {
                                p_all_workers_data.Add(new_thread_id, new KeyValuePair <Thread, ServerWorkerData>(new_worker_thread, new_worker_data));
                            }
                            new_worker_thread.Start();
                        }
                        else
                        {
                            p_workers_port_number_construct.workers_port_number_queue_flag = false;
                        }
                    }
                }
            }
        }
Beispiel #2
0
        public static void WorkerMainThread(ServerWorkerData p_worker_data, int p_port_num, int p_thread_id, object p_all_treads_data_lock, IPAddress p_server_ip_address)
        {
            ServerWorkerData worker_data = p_worker_data;
            int port_num  = p_port_num;
            int thread_id = p_thread_id;

            ServerWorkerStatus status = ServerWorkerStatus.WaithForAclinet;

            System.Timers.Timer worker_timer_object = new System.Timers.Timer();
            worker_timer_object.Interval  = 12500;
            worker_timer_object.AutoReset = false;

            worker_timer_object.Elapsed += new System.Timers.ElapsedEventHandler((sender, e) => worker_timer_Elapsed(sender, e, worker_data.send_to_worker_construct
                                                                                                                     , worker_data.worker_pulse_object));
            WorkerTimer timer = new WorkerTimer(worker_timer_object);

            Socket      client_socket   = null;
            IPEndPoint  server_endpoint = new IPEndPoint(p_server_ip_address, port_num);
            TcpListener server_listener = new TcpListener(server_endpoint);

            try
            {
                System.Timers.Timer listener_timer = new System.Timers.Timer(10000);
                listener_timer.AutoReset = false;
                bool timer_elapsed = false;
                listener_timer.Elapsed += new System.Timers.ElapsedEventHandler((sender, e) => listener_timer_Elapsed(sender, e, out timer_elapsed));
                server_listener.Start(1);
                listener_timer.Start();
                while (true)
                {
                    Thread.Sleep(500);
                    if (server_listener.Pending())
                    {
                        client_socket = server_listener.AcceptSocket();
                        break;
                    }
                    if (timer_elapsed)
                    {
                        try
                        {
                            client_socket.Shutdown(SocketShutdown.Both);
                            client_socket.Close();
                        }
                        catch
                        {
                        }
                        lock (p_all_treads_data_lock)
                        {
                            worker_data.remove_worker(p_thread_id);
                        }
                        Thread.CurrentThread.Abort();
                        return;
                    }
                }
            }
            catch (Exception)
            {
                try
                {
                    client_socket.Shutdown(SocketShutdown.Both);
                    client_socket.Close();
                }
                catch
                {
                }
                lock (p_all_treads_data_lock)
                {
                    worker_data.remove_worker(p_thread_id);
                }
                Thread.CurrentThread.Abort();
                return;
            }

            int  last_message_sent_id = 0;
            bool cancelled            = false;

            BinaryFormatter formatter = new BinaryFormatter();

            formatter.Context = new StreamingContext(StreamingContextStates.All);
            SerializationBinder serialization_binder = formatter.Binder;
            MemoryStream        stream = new MemoryStream();

            byte[] data_buffer = new byte[1];

            status = ServerWorkerStatus.Satrting;

            Queue <byte[]> temp_receive_thread_queue = new Queue <byte[]>();

            WorkerReceiveThreadConstruct receive_thread_construct = new WorkerReceiveThreadConstruct(temp_receive_thread_queue);

            Thread receiver_thread = new Thread(() => ReceiveThread(receive_thread_construct, ref client_socket
                                                                    , ref timer, worker_data.worker_pulse_object));

            Queue <KeyValuePair <TypeOfSend, byte[]> > send_thread_queue = new Queue <KeyValuePair <TypeOfSend, byte[]> >();
            bool   send_thread_queue_flag            = false;
            bool   send_thread_cancel_flag           = false;
            object send_thread_pulse_object          = new object();
            bool   send_thread_receipt_received_flag = false;

            Thread send_thread = new Thread(() => SendThread(send_thread_queue, ref send_thread_queue_flag, ref send_thread_cancel_flag
                                                             , ref send_thread_receipt_received_flag, send_thread_pulse_object, worker_data.worker_pulse_object, receive_thread_construct, client_socket, timer));

            receiver_thread.Start();
            send_thread.Start();
            timer.StartAndReset();

            status = ServerWorkerStatus.Normal;

            while (true)
            {
                lock (worker_data.worker_pulse_object)
                {
                    if (!worker_data.cancel_construct && !receive_thread_construct.receive_thread_queue_flag && !worker_data.send_to_worker_construct.send_to_worker_queue_flag)
                    {
                        Monitor.Wait(worker_data.worker_pulse_object);
                    }
                    if (worker_data.cancel_construct)
                    {
                        timer.PrimerStop();
                        cancelled = true;
                        break;
                    }
                    if (receive_thread_construct.receive_thread_queue_flag)
                    {
                        if (receive_thread_construct.receive_thread_queue.Count > 0)
                        {
                            byte[] byte_received_data = receive_thread_construct.receive_thread_queue.Dequeue();
                            if (receive_thread_construct.receive_thread_queue.Count == 0)
                            {
                                receive_thread_construct.receive_thread_queue_flag = false;
                            }
                            if (byte_received_data.Length == 0)
                            {
                                timer.PrimerStop();
                                lock (worker_data.server_pulse_object)
                                {
                                    worker_data.receive_from_worker_construct.server_receive_quque.Enqueue(new MessageFromServerWorkerQueueObject(p_thread_id, new MessageFromServerWorker(TypeOfMessageFromServerWorker.ofllienRequestMessage, null)));
                                    worker_data.receive_from_worker_construct.server_receive_queue_flag = true;
                                    Monitor.Pulse(worker_data.server_pulse_object);
                                    cancelled = true;
                                    break;
                                }
                            }
                            else
                            {
                                stream = new MemoryStream(byte_received_data);

                                DataForSend data_received = null;
                                try
                                {
                                    data_received = (DataForSend)formatter.Deserialize(stream);
                                }
                                catch (Exception)
                                {
                                    stream = new MemoryStream();
                                    continue;
                                }
                                stream = new MemoryStream();
                                if (data_received.Get_data_for_send_type == TypeOfDataForSend.QuickAnswer && status == ServerWorkerStatus.WaitForAReceipt)
                                {
                                    QuickAnswer received_quick_answer = null;
                                    try
                                    {
                                        received_quick_answer = ((QuickAnswer)data_received.Get_message_object);
                                    }
                                    catch
                                    {
                                        continue;
                                    }
                                    if (received_quick_answer.Get_id == last_message_sent_id)
                                    {
                                        lock (send_thread_pulse_object)
                                        {
                                            send_thread_receipt_received_flag = true;
                                            Monitor.Pulse(send_thread_pulse_object);
                                            status = ServerWorkerStatus.Normal;
                                        }
                                    }
                                }
                                else if (data_received.Get_data_for_send_type == TypeOfDataForSend.QuickCheck)
                                {
                                    QuickCheck received_quick_check = null;
                                    try
                                    {
                                        received_quick_check = ((QuickCheck)data_received.Get_message_object);
                                    }
                                    catch
                                    {
                                        continue;
                                    }
                                    QuickAnswer quick_answer          = new QuickAnswer(received_quick_check.Get_id);
                                    DataForSend quick_answer_for_send = new DataForSend(TypeOfDataForSend.QuickAnswer, quick_answer);
                                    formatter.Serialize(stream, quick_answer_for_send);
                                    byte[] byte_quick_answer = stream.GetBuffer();
                                    stream = new MemoryStream();
                                    lock (send_thread_pulse_object)
                                    {
                                        send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithoutReceipt, byte_quick_answer));
                                        send_thread_queue_flag = true;
                                        Monitor.Pulse(send_thread_pulse_object);
                                    }
                                }
                                else if (data_received.Get_data_for_send_type == TypeOfDataForSend.UserMessage)
                                {
                                    UserMessageToServer user_message = null;
                                    try
                                    {
                                        user_message = ((UserMessageToServer)data_received.Get_message_object);
                                    }
                                    catch
                                    {
                                        continue;
                                    }

                                    FinalMessageForServer final_message_for_server = null;
                                    try
                                    {
                                        final_message_for_server = user_message.Get_user_message;
                                    }
                                    catch
                                    {
                                        continue;
                                    }
                                    MessageFromServerWorkerQueueObject server_object = new MessageFromServerWorkerQueueObject(p_thread_id,
                                                                                                                              new MessageFromServerWorker(TypeOfMessageFromServerWorker.FinalMessageForServer, final_message_for_server));
                                    lock (worker_data.server_pulse_object)
                                    {
                                        worker_data.receive_from_worker_construct.server_receive_quque.Enqueue(server_object);
                                        worker_data.receive_from_worker_construct.server_receive_queue_flag = true;
                                        Monitor.Pulse(worker_data.server_pulse_object);
                                    }

                                    QuickAnswer user_message_answer  = new QuickAnswer(user_message.Get_id);
                                    DataForSend user_answer_for_send = new DataForSend(TypeOfDataForSend.QuickAnswer, user_message_answer);
                                    formatter.Serialize(stream, user_answer_for_send);
                                    lock (send_thread_pulse_object)
                                    {
                                        send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithoutReceipt, stream.GetBuffer()));
                                        send_thread_queue_flag = true;
                                        Monitor.Pulse(send_thread_pulse_object);
                                    }

                                    stream = new MemoryStream();
                                }
                            }
                        }
                        else
                        {
                            receive_thread_construct.receive_thread_queue_flag = false;
                        }
                    }
                    if (worker_data.send_to_worker_construct.send_to_worker_queue_flag)
                    {
                        if (status == ServerWorkerStatus.Normal)
                        {
                            if (worker_data.send_to_worker_construct.send_to_worker_quque.Count > 0)
                            {
                                MessageToServerWorker object_to_send = worker_data.send_to_worker_construct.send_to_worker_quque.Dequeue();
                                if (worker_data.send_to_worker_construct.send_to_worker_quque.Count == 0)
                                {
                                    worker_data.send_to_worker_construct.send_to_worker_queue_flag = false;
                                }
                                if (object_to_send.Get_type_of_message_to_serverworker == TypeOfMessageToServerWorker.QuickCheckRequest)
                                {
                                    QuickCheck  quick_check_to_send = new QuickCheck(HelperFunctions.GetGUID());
                                    DataForSend client_data         = new DataForSend(TypeOfDataForSend.QuickCheck, quick_check_to_send);
                                    formatter.Serialize(stream, client_data);
                                    byte[] byte_client_data = stream.GetBuffer();
                                    lock (send_thread_pulse_object)
                                    {
                                        send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithReceipt, byte_client_data));
                                        send_thread_queue_flag = true;
                                        Monitor.Pulse(send_thread_pulse_object);
                                    }
                                    last_message_sent_id = quick_check_to_send.Get_id;
                                    status = ServerWorkerStatus.WaitForAReceipt;
                                    stream = new MemoryStream();
                                }
                                else if (object_to_send.Get_type_of_message_to_serverworker == TypeOfMessageToServerWorker.FinalMessageToClient)
                                {
                                    FinalMessageForClient final_message        = (FinalMessageForClient)object_to_send.Get_message_to_server_worker_object;
                                    UserMessageToClient   user_message_to_send = new UserMessageToClient(HelperFunctions.GetGUID(), final_message);
                                    DataForSend           client_data          = new DataForSend(TypeOfDataForSend.UserMessage, user_message_to_send);
                                    formatter.Serialize(stream, client_data);
                                    byte[] byte_client_data = stream.GetBuffer();
                                    lock (send_thread_pulse_object)
                                    {
                                        send_thread_queue.Enqueue(new KeyValuePair <TypeOfSend, byte[]>(TypeOfSend.WithReceipt, byte_client_data));
                                        send_thread_queue_flag = true;
                                        Monitor.Pulse(send_thread_pulse_object);
                                    }
                                    last_message_sent_id = user_message_to_send.Get_id;
                                    status = ServerWorkerStatus.WaitForAReceipt;
                                    stream = new MemoryStream();
                                }
                            }
                            else
                            {
                                worker_data.send_to_worker_construct.send_to_worker_queue_flag = false;
                            }
                        }
                    }
                }
            }
            if (cancelled)
            {
                timer.PrimerStop();

                try
                {
                    receiver_thread.Abort();
                }
                catch
                {
                }
                try
                {
                    client_socket.Shutdown(SocketShutdown.Both);
                    client_socket.Close();
                }
                catch
                {
                }
                receiver_thread.Join();

                lock (send_thread_pulse_object)
                {
                    send_thread_cancel_flag = true;
                    Monitor.Pulse(send_thread_pulse_object);
                }
                send_thread.Join();

                lock (p_all_treads_data_lock)
                {
                    worker_data.remove_worker(p_thread_id);
                }
                Thread.CurrentThread.Abort();
                return;
            }
        }