Beispiel #1
0
        public bool Accept(ushort port)
        {
            this._port = port;
            if (_socket != null)
            {
                return(false);
            }
            if (!TcpMng.IsAvailable)
            {
                return(false);
            }
            if (Interlocked.CompareExchange(ref _state, (int)State.WAIT, (int)State.IDLE) != (int)State.IDLE)
            {
                return(false);
            }
            Socket listenSocket = TcpMng.Accept(port);

            if (listenSocket == null)
            {
                return(false);
            }
            try
            {
                listenSocket.BeginAccept(new AsyncCallback(ListenComplete), listenSocket);
                return(true);
            }
            catch (Exception e)
            {
                LOG.Error("tcp Accept exception :{0}", e.ToString());
            }
            return(false);
        }
Beispiel #2
0
        private void ListenComplete(IAsyncResult ar)
        {
            Socket listenSocket = (Socket)ar.AsyncState;

            if (_needListenHeartbeat)
            {
                try
                {
                    TcpMng.Listen(_port);
                }
                catch (Exception e)
                {
                    LOG.Error("tcp ListenComplete exception:{0}", e.ToString());
                }
            }
            try
            {
                _socket = listenSocket.EndAccept(ar);
                if (Interlocked.CompareExchange(ref _state, (int)State.RUN, (int)State.WAIT) != (int)State.WAIT)
                {
                    _socket.Close();
                    _socket = null;
                    OnAccept(false);
                    return;
                }
                _socket.BeginReceive(recvStream, 0, 2048, SocketFlags.None, new AsyncCallback(RecvComplete), null);
                IP = _socket.RemoteEndPoint.ToString().Split(':')[0];
                OnAccept(true);
                return;
            }
            catch (Exception e)
            {
                LOG.Error("tcp ListenComplete _socket exception:{0}", e.ToString());
            }
            _socket = null;
            OnAccept(false);
        }