public void MailLockedItem(S.MailLockedItem p) { MirItemCell cell = GameScene.Scene.InventoryDialog.GetCell(p.UniqueID); if (cell != null) { cell.Locked = p.Locked; } }
private void MailLockedItem(S.MailLockedItem p) { InventoryDialog inventory = GameScene.Scene.InventoryDialog; MirItemCell cell = inventory.GetCell(p.UniqueID); if (cell != null) { cell.Locked = p.Locked; } }