private static void ConnectCallback(IAsyncResult result)
        {
            PoolConnection mypc   = result.AsyncState as PoolConnection;
            TcpClient      client = mypc.TcpClient;

            if (!mypc.Closed && client.Connected)
            {
                try
                {
                    NetworkStream networkStream = client.GetStream();
                    mypc.ReceiveBuffer = new byte[client.ReceiveBufferSize];

                    networkStream.BeginRead(mypc.ReceiveBuffer, 0, mypc.ReceiveBuffer.Length, new AsyncCallback(ReceiveCallback), mypc);

                    // keep things stupid and simple
                    // https://github.com/xmrig/xmrig-proxy/blob/dev/doc/STRATUM_EXT.md#mining-algorithm-negotiation

                    string msg0 = "{\"method\":\"login\",\"params\":{\"login\":\"";
                    string msg1 = "\",\"pass\":\"";
                    string msg2 = "\",\"agent\":\"webminerpool.com\"";
                    string msg3 = ",\"algo\": [\"cn/0\",\"cn/1\",\"cn/2\",\"cn/3\",\"cn/r\",\"cn-lite/0\",\"cn-lite/1\",\"cn-lite/2\",\"cn-pico/trtl\",\"cn/rwz\",\"cn/half\"]";
                    string msg4 = ",\"algo-perf\": {\"cn/0\":100,\"cn/1\":96,\"cn/2\":84,\"cn/3\":84,\"cn/r\":37,\"cn-lite/0\":200,\"cn-lite/1\":200,\"cn-lite/2\":166,\"cn/rwz\":100,\"cn-pico/trtl\":630,\"cn/half\":120}}";
                    string msg5 = ",\"id\":1}";
                    string msg  = msg0 + mypc.Login + msg1 + mypc.Password + msg2 + msg3 + msg4 + msg5 + "\n";

                    mypc.Send(mypc.LastSender, msg);
                }
                catch { return; }
            }
            else
            {
                // slow that down a bit
                Task.Run(async delegate
                {
                    await Task.Delay(TimeSpan.FromSeconds(4));

                    List <Client> cllist = new List <Client>(mypc.WebClients.Values);
                    foreach (Client ev in cllist)
                    {
                        Disconnect(ev, "can not connect to pool.");
                    }
                });
            }
        }
Beispiel #2
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        private static void ConnectCallback(IAsyncResult result)
        {
            PoolConnection mygang = result.AsyncState as PoolConnection;
            TcpClient      client = mygang.Client;

            if (!mygang.Closed && client.Connected)
            {
                try {
                    NetworkStream networkStream = client.GetStream();
                    mygang.ReceiveBuffer = new byte[client.ReceiveBufferSize];

                    networkStream.BeginRead(mygang.ReceiveBuffer, 0, mygang.ReceiveBuffer.Length, new AsyncCallback(ReceiveCallback), mygang);

                    /* keep things stupid and simple */

                    string msg0 = "{\"method\":\"login\",\"params\":{\"login\":\"";
                    string msg1 = "\",\"pass\":\"";
                    string msg2 = "\",\"agent\":\"webminerpool.com\"},\"id\":1}";

                    string msg = msg0 + mygang.Login + msg1 + mygang.Password + msg2 + "\n";

                    mygang.Send(mygang.LastSender, msg);
                }
                catch { return; }
            }
            else
            {
                // slow that down a bit

                var t = Task.Run(async delegate {
                    await Task.Delay(TimeSpan.FromSeconds(4));

                    List <Client> cllist = new List <Client> (mygang.WebClients.Keys);
                    foreach (Client ev in cllist)
                    {
                        Disconnect(ev, "can not connect to pool.");
                    }
                });
            }
        }