Beispiel #1
0
        // 创建实验室用的服务器,返回启动操作
        public static Action BuildLibServer(GameServer gs, int port)
        {
            srv = gs;

            var ci = BC <ConsoleInput>();

            ci.Srv = gs;

            BuildBaseComponents();     // 基础模块
            BuildBussinessLoggers(gs); // 日志系统
            BuildQuestionnaire(gs);    // 问卷系统
            BuildLogicComponents(gs);  // 逻辑功能
            BuildGMComponent();        // GM 和调试功能

            // 初始化所有模块
            srv.Initialize();

            return(() =>
            {
                // 启动服务器
                srv.Get <NetCore>().StartListening("0.0.0.0", port);
                srv.Get <ILog>().Info("GameServer started at: " + port);

                srv.Start();
            });
        }
Beispiel #2
0
        // 战斗数据分析用服务器
        public static Action BuildConsoleDataAnalysis(GameServer gs, int port)
        {
            srv = gs;

            var cida = BC <ConsoleInputDataAnalysis>();

            cida.Srv = gs;

            BuildBaseComponents();         // 基础模块
            BuildLogicComponents(gs);      // 逻辑功能
            BuildDataAnalysisComponents(); // 数据分析功能

            // 初始化所有模块
            srv.Initialize();

            return(() =>
            {
                // 启动服务器
                srv.Get <ILog>().Info("DataAnalysisServer started at: " + port);

                srv.Start();
            });
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            var port             = 9530;
            var srvAddr          = "127.0.0.1";
            var noConsole        = false;
            var onlyConsoleAgent = false;

            var runScripts = new List <string>();

            foreach (var p in args)
            {
                if (p == "-noconsole")
                {
                    noConsole = true;
                }
                else if (p.StartsWith("-p"))
                {
                    port = int.Parse(p.Substring(2));
                }
                else if (p == "-console-agent")
                {
                    onlyConsoleAgent = true;
                }
                else if (p.StartsWith("-h"))
                {
                    srvAddr = p.Substring(2);
                }
                else if (p.StartsWith("-r"))
                {
                    runScripts.Add(Path.Combine("./init", p.Substring(2)));
                }
                else
                {
                    Console.WriteLine("unknown parameter: " + p);
                }
            }

            var srv = new GameServer();

            try
            {
                if (!onlyConsoleAgent)
                {
                    var startSrv = ServerBuilder.BuildLibServer(srv, port);

                    var css = srv.Get <CsScriptShell <ScriptObject> >();
                    foreach (var s in runScripts)
                    {
                        css.RunScript(s, "Init", new object[] { srv });
                    }

                    if (!noConsole)
                    {
                        srv.Get <ConsoleInput>().Start(); // 启用控制台输入
                    }
                    startSrv();
                }
                else if (onlyConsoleAgent)
                {
                    ServerBuilder.BuildConsoleAgent(srv, srvAddr, port)();
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("!!!! EXCEPTION: " + ex.Message);
                Console.WriteLine("!!!! STACK: " + ex.StackTrace);
                srv.Get <ILog>().Error("[!!!! EXCEPTION]:" + ex.Message);
                srv.Get <ILog>().Error("[!!!! STACK]:" + ex.StackTrace);
                srv.Stop();
            }
        }