public void SendTo( GameClient state ) { state.AddMenu( this ); state.Send( new DisplayItemListMenu( this ) ); }
public void SendTo( GameClient state ) { state.AddMenu( this ); state.Send( new DisplayQuestionMenu( this ) ); }
public void SendTo( GameClient state ) { state.AddMenu( this ); state.Send( new DisplayItemListMenu( this ) ); }
public void SendTo( GameClient state ) { state.AddMenu( this ); state.Send( new DisplayQuestionMenu( this ) ); }