Beispiel #1
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
                case 4:
                    {
                        if (reader.ReadInt() == 1)
                        {
                            m_BoatCourse = new BoatCourse(reader);
                            m_BoatCourse.Boat = this;
                            m_BoatCourse.Map = this.Map;
                        }

                        m_DockedBoat = reader.ReadItem() as BaseDockedBoat;
                        m_VirtualMount = reader.ReadItem() as BoatMountItem;
                        m_Decay = reader.ReadBool();
                        goto case 3;
                    }
                case 3:
                    {
                        m_MapItem = (MapItem)reader.ReadItem();
                        m_NextNavPoint = reader.ReadInt();

                        goto case 2;
                    }
                case 2:
                    {
                        m_Facing = (Direction)reader.ReadInt();

                        goto case 1;
                    }
                case 1:
                    {
                        m_DecayTime = reader.ReadDeltaTime();

                        goto case 0;
                    }
                case 0:
                    {
                        if (version < 3)
                            m_NextNavPoint = -1;

                        if (version < 2)
                        {
                            if (ItemID == NorthID)
                                m_Facing = Direction.North;
                            else if (ItemID == SouthID)
                                m_Facing = Direction.South;
                            else if (ItemID == EastID)
                                m_Facing = Direction.East;
                            else if (ItemID == WestID)
                                m_Facing = Direction.West;
                        }

                        m_Owner = reader.ReadMobile();
                        m_PPlank = reader.ReadItem() as Plank;
                        m_SPlank = reader.ReadItem() as Plank;

                        if (!IsClassicBoat && !(this is RowBoat))
                            m_TillerMan = reader.ReadMobile() as object;
                        else
                            m_TillerMan = reader.ReadItem() as object;

                        m_Hold = reader.ReadItem() as Hold;
                        m_Anchored = reader.ReadBool();
                        m_ShipName = reader.ReadString();

                        m_Anchored = false; //No more anchors[High Seas]

                        if (version < 1)
                            Refresh();

                        break;
                    }
            }

            m_Instances.Add(this);

            if (m_VirtualMount == null)
                m_VirtualMount = new BoatMountItem(this);

            if (version == 6)
            {
                if (m_MapItem != null)
                    Timer.DelayCall(TimeSpan.FromSeconds(10), delegate
                    {
                        BoatCourse = new BoatCourse(this, m_MapItem);
                    });
            }
        }
Beispiel #2
0
        public BaseBoat(Direction direction, bool isClassic)
            : base(0x0)
        {
            m_DecayTime = DateTime.UtcNow + BoatDecayDelay;
            m_Decay = true;
            Facing = direction;
            Layer = Layer.Mount;
            m_Anchored = false;
            m_VirtualMount = new BoatMountItem(this);

            if (isClassic)
            {
                m_TillerMan = new TillerMan(this);
                m_PPlank = new Plank(this, PlankSide.Port, 0);
                m_SPlank = new Plank(this, PlankSide.Starboard, 0);

                m_PPlank.MoveToWorld(new Point3D(X + PortOffset.X, Y + PortOffset.Y, Z), Map);
                m_SPlank.MoveToWorld(new Point3D(X + StarboardOffset.X, Y + StarboardOffset.Y, Z), Map);

                m_Hold = new Hold(this);

                UpdateComponents();
            }

            m_NextNavPoint = -1;
            Movable = false;
            m_Instances.Add(this);
        }