Beispiel #1
0
        public virtual void VendorSell(Mobile from)
        {
            if (!IsActiveBuyer)
            {
                return;
            }

            if (!from.CheckAlive())
            {
                return;
            }

            if (!CheckVendorAccess(from))
            {
                //Say( 501522 ); // I shall not treat with scum like thee!
                Say("Je ne peux rien vous vendre.");
                return;
            }

            Container pack = from.Backpack;

            if (pack != null)
            {
                IShopSellInfo[] info = GetSellInfo();

                Dictionary <Item, SellItemState> table = new Dictionary <Item, SellItemState>();

                foreach (IShopSellInfo ssi in info)
                {
                    Item[] items = pack.FindItemsByType(ssi.Types);

                    foreach (Item item in items)
                    {
                        if (item is Container && ((Container)item).Items.Count != 0)
                        {
                            continue;
                        }

                        if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
                        {
                            table[item] = new SellItemState(item, ssi.GetSellPriceFor(item), ssi.GetNameFor(item));
                        }
                    }
                }

                if (table.Count > 0)
                {
                    SendPacksTo(from);

                    from.Send(new VendorSellList(this, table.Values));
                }
                else
                {
                    Say(true, "Vous n'avez rien qui m'interesses.");
                }
            }
        }
Beispiel #2
0
        public virtual void VendorSell(Mobile from)
        {
            if (!IsActiveBuyer)
            {
                return;
            }

            if (!from.CheckAlive())
            {
                return;
            }

            if (!CheckVendorAccess(from))
            {
                Say(501522);                   // I shall not treat with scum like thee!
                return;
            }

            Container pack = from.Backpack;

            if (pack != null)
            {
                IShopSellInfo[] info = GetSellInfo();

                Hashtable table = new Hashtable();

                foreach (IShopSellInfo ssi in info)
                {
                    Item[] items = pack.FindItemsByType(ssi.Types);

                    foreach (Item item in items)
                    {
                        if (item is Container && ((Container)item).Items.Count != 0)
                        {
                            continue;
                        }

                        if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
                        {
                            table[item] = new SellItemState(item, ssi.GetSellPriceFor(item), ssi.GetNameFor(item));
                        }
                    }
                }

                if (table.Count > 0)
                {
                    SendPacksTo(from);

                    from.Send(new VendorSellList(this, table));
                }
                else
                {
                    Say(true, "You have nothing I would be interested in.");
                }
            }
        }
Beispiel #3
0
		public virtual void VendorSell( Mobile from )
		{
			if ( !IsActiveBuyer )
				return;

			if ( !from.CheckAlive() )
				return;

			if ( !CheckVendorAccess( from ) )
			{
				Say( 501522 ); // I shall not treat with scum like thee!
				return;
			}

			Container pack = from.Backpack;

			if ( pack != null )
			{
				IShopSellInfo[] info = GetSellInfo();

				Dictionary<Item, SellItemState> table = new Dictionary<Item, SellItemState>();

				foreach ( IShopSellInfo ssi in info )
				{
					Item[] items = pack.FindItemsByType( ssi.Types );

					foreach ( Item item in items )
					{
						if ( item is Container && ( (Container)item ).Items.Count != 0 )
							continue;

						if ( item.IsStandardLoot() && item.Movable && ssi.IsSellable( item ) )
							table[item] = new SellItemState( item, ssi.GetSellPriceFor( item ), ssi.GetNameFor( item ) );
					}
				}

				if ( table.Count > 0 )
				{
					SendPacksTo( from );

					from.Send( new VendorSellList( this, table.Values ) );
				}
				else
				{
					Say( true, "You have nothing I would be interested in." );
				}
			}
		}
        public virtual void VendorSell(Mobile from)
        {
            if (!IsActiveBuyer)
                return;

            if (!from.CheckAlive())
                return;

            if (!CheckVendorAccess(from))
            {
                Say(501522); // I shall not treat with scum like thee!
                return;
            }

			Container cont = this.BuyPack;
			ArrayList playerItems = cont.Items;
			ArrayList deleteItems = new ArrayList();

            for (int i = playerItems.Count - 1; i >= 0; --i)
            {
                Item item = (Item)playerItems[i];

                if ((item.LastMoved + InventoryDecayTime) <= DateTime.Now)
                    deleteItems.Add( playerItems[i] );
            }

            for (int i = deleteItems.Count - 1; i >= 0; --i)
            {
				Item item = (Item)deleteItems[i];
				item.Delete();
			}

            if (DateTime.Now - m_LastRestock > RestockDelay)
                Restock();

			if ( playerItems.Count > InventoryBuyPackLimit )
			{
				Say( true, "I cannot purchase more at this time." );
				return;
			}

            Container pack = from.Backpack;

            if (pack != null)
            {
                IShopSellInfo[] info = GetSellInfo();

                Hashtable table = new Hashtable();

                foreach (IShopSellInfo ssi in info)
                {
                    Item[] items = pack.FindItemsByType(ssi.Types);

                    foreach (Item item in items)
                    {
                        if (item is Container && ((Container)item).Items.Count != 0)
                            continue;

                        if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
                            table[item] = new SellItemState(item, ssi.GetSellPriceFor(item), ssi.GetNameFor(item));
                    }
                }

                if (table.Count > 0)
                {
                    SendPacksTo(from);

                    from.Send(new VendorSellList(this, table));
                }
                else
                {
                    Say(true, "You have nothing I would be interested in.");
                }
            }
        }
Beispiel #5
0
        public override void VendorSell( Mobile from )
        {
            if ( !IsActiveBuyer )
                return;

            if ( !from.CheckAlive() )
                return;

            if ( !CheckVendorAccess( from ) )
            {
                Say( 501522 ); //I shall not treat with scum like thee!
                return;
            }

            Container pack = from.Backpack;

            if ( pack != null )
            {
                VendorEntry[] info = (VendorEntry[])m_CustomSellList.ToArray( typeof( VendorEntry ) );

                Hashtable table = new Hashtable();

                foreach ( VendorEntry entry in info )
                {
                    Item[] items = pack.FindItemsByType( entry.Type );

                    foreach ( Item item in items )
                    {
                        if ( item is Container && ((Container)item).Items.Count != 0 )
                            continue;

                        if ( item.IsStandardLoot() && item.Movable )
                            table[item] = new SellItemState( item, entry.Price, item.Name );
                    }
                }

                if ( table.Count > 0 )
                {
                    SendPacksTo( from );

                    from.Send( new VendorSellList( this, table ) );
                }
                else
                {
                    Say( true, "You have nothing I would be interested in." );
                }
            }
        }
Beispiel #6
0
        public virtual void VendorSell( Mobile from )
        {
            if ( !IsActiveBuyer )
                return;

            if ( !from.CheckAlive() )
                return;

            if ( !CheckVendorAccess( from ) )
            {
                Say( 501522 ); // I shall not treat with scum like thee!
                return;
            }

            if( DateTime.Now - m_LastRestock > RestockDelay )
                Restock();

            if(heldGold <= 0)
            {
                Say("Sorry, I am currently broke.");
                return;
            }

            Container pack = from.Backpack;

            if ( pack != null )
            {
                IShopSellInfo[] info = GetSellInfo();

                Hashtable table = new Hashtable();

                foreach ( IShopSellInfo ssi in info )
                {
                    Item[] items = pack.FindItemsByType( ssi.Types );

                    foreach ( Item item in items )
                    {
                        if ( item is Container && ( (Container)item ).Items.Count != 0 )
                            continue;

                        if ( item.IsStandardLoot() && item.Movable && ssi.IsSellable( item ) )
                            table[item] = new SellItemState( item, ssi.GetSellPriceFor( item ), ssi.GetNameFor( item ) );
                    }
                }

                if ( table.Count > 0 )
                {
                    SendPacksTo( from );

                    from.Send( new VendorSellList( this, table ) );
                }
                else
                {
                    Say( true, "You have nothing I would be interested in." );
                }
            }
        }
Beispiel #7
0
        public virtual void VendorSell(Mobile from)
        {
            if (!IsActiveBuyer)
            {
                return;
            }

            if (!from.CheckAlive())
            {
                return;
            }

            if (this.Home != Point3D.Zero && !this.InRange(this.Home, this.RangeHome + 5))
            {
                this.Say("Please allow me to return to my shop so that I might assist thee.");
                this.Location = this.Home;
                return;
            }

            double discount = GetSellDiscountFor(from);

            if (DateTime.Now - m_LastRestock > RestockDelay)
            {
                Restock();                // restocks the bank account too so must do it on sell also
            }
            Container pack = from.Backpack;

            bool noMoney = false;

            if (pack != null)
            {
                IShopSellInfo[] info = GetSellInfo();

                Hashtable table = new Hashtable();

                foreach (IShopSellInfo ssi in info)
                {
                    Item[] items = pack.FindItemsByType(ssi.Types);

                    foreach (Item item in items)
                    {
                        if (item is Container && ((Container)item).Items.Count != 0)
                        {
                            continue;
                        }

                        if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
                        {
                            int price = (int)Math.Round(ssi.GetSellPriceFor(item) * discount);

                            if (price < 1)
                            {
                                price = 1;
                            }

                            if (price <= m_BankAccount)
                            {
                                table[item] = new SellItemState(item, price, ssi.GetNameFor(item));
                            }
                            else
                            {
                                noMoney = true;
                            }
                        }
                    }
                }

                if (table.Count > 0)
                {
                    SendPacksTo(from);

                    from.Send(new VendorSellList(this, table));

                    foreach (SellItemState sis in table.Values)
                    {
                        int loc;
                        try { loc = Utility.ToInt32(sis.Name); }
                        catch { loc = 0; }

                        if (loc > 500000)
                        {
                            from.Send(new FakeOPL(sis.Item.Serial, loc));
                        }
                        else
                        {
                            from.Send(new FakeOPL(sis.Item.Serial, sis.Name));
                        }
                    }
                }
                else
                {
                    if (noMoney)
                    {
                        Say(true, "I don't have enough money to buy anything right now.");
                    }
                    else
                    {
                        Say(true, "You have nothing I would be interested in.");
                    }
                }
            }
        }
Beispiel #8
0
		public virtual void VendorSell(Mobile from)
		{
			if (!IsActiveBuyer)
				return;

			if (!from.CheckAlive())
				return;

			Container pack = from.Backpack;

			if (pack != null)
			{
				IShopSellInfo[] info = GetSellInfo();

				Hashtable table = new Hashtable();

				foreach (IShopSellInfo ssi in info)
				{
					Item[] items = pack.FindItemsByType(ssi.Types);

					foreach (Item item in items)
					{
						if (item is Container && ((Container)item).Items.Count != 0)
							continue;

						if (item is CommodityDeed)
						{
							CommodityDeed cd = (CommodityDeed)item;
							if (cd.Commodity == null)
								continue;
							if (ResourcePool.IsPooledResource(cd.Commodity.GetType()) && ssi.IsSellable(cd.Commodity))
								table[item] = new SellItemState(item, (int)ResourcePool.GetWholesalePrice(cd.Commodity.GetType()), "Commodity Deed");
						}
						else if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
						{
							if (ResourcePool.IsPooledResource(item.GetType()))
								table[item] = new SellItemState(item, (int)ResourcePool.GetWholesalePrice(item.GetType()), ResourcePool.GetName(item.GetType()));
							else
								table[item] = new SellItemState(item, ssi.GetSellPriceFor(item), ssi.GetNameFor(item));
						}
					}
				}

				if (table.Count > 0)
				{
					SendPacksTo(from);

					from.Send(new VendorSellList(this, table));
				}
				else
				{
					Say(true, "You have nothing I would be interested in.");
				}
			}
		}
        public virtual void VendorSell(Mobile from)
        {
            if (!IsActiveBuyer)
            {
                return;
            }

            if (!from.CheckAlive())
            {
                return;
            }

            if (!CheckVendorAccess(from))
            {
                Say(501522);                   // I shall not treat with scum like thee!

                return;
            }

            //TEST: Figure Out Budgets Concept
            if (m_Budgets.ContainsKey(from.Serial))
            {
                /*
                 *              if ( from.AccessLevel >= AccessLevel.GameMaster )
                 *              {
                 *                      SayTo( from, true, "Your current budget is {0}, which resets at {1}",
                 *                              m_Budgets[from.Serial].CurrentBudget, m_Budgets[from.Serial].ResetBudgetAt );
                 *              }
                 */

                if (DateTime.UtcNow < m_Budgets[from.Serial].ResetBudgetAt)
                {
                }

                else
                {
                    m_Budgets[from.Serial].CurrentBudget = 0;
                    m_Budgets[from.Serial].ResetBudgetAt = DateTime.UtcNow + Budget.TimeFrame;
                }
            }

            else
            {
                m_Budgets.Add(from.Serial, new Budget(0, DateTime.UtcNow + Budget.TimeFrame));
            }

            Container pack = from.Backpack;

            if (pack != null)
            {
                IShopSellInfo[] info    = GetSellInfo();
                IBuyItemInfo[]  buyinfo = GetBuyInfo();

                Hashtable table = new Hashtable();

                int numItemsNotCraftedBySeller = 0;

                foreach (IShopSellInfo ssi in info)
                {
                    Item[] items = pack.FindItemsByType(ssi.Types);

                    foreach (Item item in items)
                    {
                        if (item is Container && ((Container)item).Items.Count != 0)
                        {
                            continue;
                        }

                        if (item.IsStandardLoot() && item.Movable && ssi.IsSellable(item))
                        {
                            int price = ssi.GetSellPriceFor(item);

                            for (int idx = 0; idx < buyinfo.Length; idx++)
                            {
                                IBuyItemInfo   buyItem = (IBuyItemInfo)buyinfo[idx];
                                GenericBuyInfo gbi     = (GenericBuyInfo)buyItem;

                                if (item.GetType().IsAssignableFrom(gbi.Type) && !(item is BaseWeapon) && !(item is BaseArmor))
                                {
                                    if (price >= buyItem.Price)
                                    {
                                        price = buyItem.Price - 1;
                                    }
                                }
                            }

                            table[item] = new SellItemState(item, price, ssi.GetNameFor(item));
                        }
                    }
                }

                if (table.Count > 0)
                {
                    SendPacksTo(from);

                    from.Send(new VendorSellList(this, table));
                }

                else
                {
                    Say(true, "You have nothing I would be interested in.");
                }
            }
        }
Beispiel #10
0
		public virtual void VendorSell(Mobile from)
		{
			if (!IsActiveBuyer)
			{
				return;
			}

			if (!from.CheckAlive())
			{
				return;
			}

			if (Home != Point3D.Zero)
			{
				if (Math.Abs(Location.X - Home.X) > 30 || Math.Abs(Location.Y - Home.Y) > 30)
				{
					Location = Home;
					return;
				}
			}

			// fact = Faction.Find( from );

			if (!CheckVendorAccess(from))
			{
				Say(501522); // I shall not treat with scum like thee!
				return;
			}
			/*else if ( FactionAllegiance != null && fact != null && FactionAllegiance != fact )
			{
				Say( "I will not do business with the enemy!" );
				return;
			}*/

			Container cont = BuyPack;
			List<Item> playerItems = cont.Items;

			for (int i = playerItems.Count - 1; i >= 0; --i)
			{
				if (i >= playerItems.Count)
				{
					continue;
				}

				Item item = playerItems[i];

				if ((item.LastMoved + InventoryDecayTime) <= DateTime.UtcNow)
				{
					item.Delete();
				}
			}

			if (playerItems.Count > InventoryBuyPackLimit)
			{
				Say(true, "I cannot purchase more at this time.");
			}
			else
			{
				Container pack = from.Backpack;

				if (pack != null)
				{
					IShopSellInfo[] info = GetSellInfo();

					var table = new Dictionary<Item, SellItemState>();

					foreach (IShopSellInfo ssi in info)
					{
						Item[] items = pack.FindItemsByType(ssi.Types);

						foreach (Item item in
							items.Where(item => !(item is Container) || item.Items.Count == 0)
								 .Where(item => item.IsStandardLoot() && item.Movable && ssi.IsSellable(item)))
						{
							table[item] = new SellItemState(item, ssi.GetSellPriceFor(item), ssi.GetNameFor(item));
						}
					}

					if (table.Count > 0)
					{
						SendPacksTo(from);

						from.Send(new VendorSellList(this, table));
					}
					else
					{
						Say(true, "You have nothing I would be interested in.");
					}
				}
			}
		}
Beispiel #11
0
        public virtual void VendorSell( Mobile from )
        {
            if ( !IsActiveBuyer )
                return;

            if ( !from.CheckAlive() )
                return;

            if ( this.Home != Point3D.Zero && !this.InRange( this.Home, this.RangeHome+5 ) )
            {
                this.Say( "Please allow me to return to my shop so that I might assist thee." );
                this.Location = this.Home;
                return;
            }

            double discount = GetSellDiscountFor( from );

            if ( DateTime.Now - m_LastRestock > RestockDelay )
                Restock();// restocks the bank account too so must do it on sell also

            Container pack = from.Backpack;

            bool noMoney = false;

            if ( pack != null )
            {
                IShopSellInfo[] info = GetSellInfo();

                Hashtable table = new Hashtable();

                foreach ( IShopSellInfo ssi in info )
                {
                    Item[] items = pack.FindItemsByType( ssi.Types );

                    foreach ( Item item in items )
                    {
                        if ( item is Container && ((Container)item).Items.Count != 0 )
                            continue;

                        if ( item.IsStandardLoot() && item.Movable && ssi.IsSellable( item ) )
                        {
                            int price = (int)Math.Round( ssi.GetSellPriceFor( item ) * discount );

                            if ( price < 1 )
                                price = 1;

                            if ( price <= m_BankAccount )
                                table[item] = new SellItemState( item, price, ssi.GetNameFor( item ) );
                            else
                                noMoney = true;
                        }
                    }
                }

                if ( table.Count > 0 )
                {
                    SendPacksTo( from );

                    from.Send(new VendorSellList(this, table));

                    foreach ( SellItemState sis in table.Values )
                    {
                        int loc;
                        try { loc = Utility.ToInt32( sis.Name ); }
                        catch { loc = 0; }

                        if ( loc > 500000 )
                            from.Send( new FakeOPL( sis.Item.Serial, loc ) );
                        else
                            from.Send( new FakeOPL( sis.Item.Serial, sis.Name ) );
                    }
                }
                else
                {
                    if ( noMoney )
                        Say( true, "I don't have enough money to buy anything right now." );
                    else
                        Say( true, "You have nothing I would be interested in." );
                }
            }
        }