public RentalExpireTimer(CityRentedVendor vendor, TimeSpan delay, CityManagementStone stone) : base(delay, vendor.RentalDuration.Duration)
            {
                m_Vendor = vendor;
                m_Stone  = stone;

                Priority = TimerPriority.OneMinute;
            }
		public override void OnDoubleClick( Mobile from )
		{
			if ( !IsChildOf( from.Backpack ) )
			{
				from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
			}
			else
			{
				Region r = Region.Find( from.Location, from.Map );
				if ( r is CityMarketRegion )
				{
					CityMarketRegion cityreg = (CityMarketRegion)r;
					if ( cityreg.Sign == this.Sign )
					{
						
						VendorRentalDuration m_Expire;
						m_Expire = VendorRentalDuration.Instances[(int)this.Duration];
						CityRentedVendor vendor = new CityRentedVendor( m_Lord, this.Owner, m_Expire, this.Rent, true, this.Rent, this.Sign.Stone );
						vendor.MoveToWorld( from.Location, from.Map );
						CityManagementStone stone = this.Sign.Stone;
						vendor.TaxRate = stone.IncomeTax;
						stone.Vendors.Add( vendor );
						this.Delete();
					}
					else
						from.SendMessage( "You may only do this in a city market that you purchased a spot in!" );
				}
				else
					from.SendMessage( "You may only use this at a Town Market!" );
			}
		}
Beispiel #3
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            protected override void OnTarget(Mobile from, object o)
            {
                if (o is CityPlayerVendor)
                {
                    if (((CityPlayerVendor)o).City == null)
                    {
                        from.SendMessage("You may not move a vendor that is sceduled for termination!");
                    }

                    Mobile mob = o as Mobile;
                    if (PlayerGovernmentSystem.IsAtCity(from, mob) || CityRentedVendor.IsLegitmateVendor(from, mob))
                    {
                        from.Target = new MoveVendorTarget(o);
                    }
                    else
                    {
                        from.SendMessage("You may only move vendors that are in the public town areas.");
                    }
                }
                else if (o is CityResourceBox)
                {
                    Item item = o as Item;
                    if (PlayerGovernmentSystem.IsAtCity(item))
                    {
                        from.Target = new MoveVendorTarget(o);
                    }
                    else
                    {
                        from.SendMessage("You may only move boxes that are in the public town areas.");
                    }
                }

                else
                {
                    from.SendMessage("You may only use this to move City Vendors or Town Resource Boxes!");
                }
            }
 public CityRenterVendorRentalGump(CityRentedVendor vendor) : base(
         GumpType.VendorRenter, vendor.RentalDuration, vendor.RentalPrice, vendor.RenewalPrice,
         vendor.Landlord, vendor.Owner, vendor.LandlordRenew, vendor.RenterRenew, vendor.Renew)
 {
     m_Vendor = vendor;
 }
 public ContractOptionsEntry(CityRentedVendor vendor) : base(6209)
 {
     m_Vendor = vendor;
 }
 public RejectContract(CityRentedVendor vendor) : base(6218)
 {
     m_Vendor = vendor;
 }
		public CityRenterVendorRentalGump( CityRentedVendor vendor ) : base(
			GumpType.VendorRenter, vendor.RentalDuration, vendor.RentalPrice, vendor.RenewalPrice,
			vendor.Landlord, vendor.Owner, vendor.LandlordRenew, vendor.RenterRenew, vendor.Renew )
		{
			m_Vendor = vendor;
		}
			public RentalExpireTimer( CityRentedVendor vendor, TimeSpan delay, CityManagementStone stone ) : base( delay, vendor.RentalDuration.Duration )
			{
				m_Vendor = vendor;
				m_Stone = stone;

				Priority = TimerPriority.OneMinute;
			}
			public ContractOptionsEntry( CityRentedVendor vendor ) : base( 6209 )
			{
				m_Vendor = vendor;
			}
			public RejectContract( CityRentedVendor vendor ) : base( 6218 )
			{
				m_Vendor = vendor;
			}