Beispiel #1
0
        public virtual bool Destroy( )
        {
            if (this == null || this.Deleted)
            {
                return(false);
            }

            if (OnBeforeDestroyed( ))
            {
                if (m_Child != null && !m_Child.Deleted && !m_Child.Alive)
                {
                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed(lootbox);

                    if (lootbox != null && !lootbox.Deleted)
                    {
                        if (DropsLoot)
                        {
                            lootbox.MoveToWorld(new Point3D(this.X, this.Y, this.Z), this.Map);
                            lootbox.AddItem(new Gold(100));
                            lootbox.Destroy();
                        }
                        else
                        {
                            lootbox.Delete( );
                        }
                    }

                    if (m_Child != null)
                    {
                        m_Child.Delete( );
                    }

                    Delete( );

                    return(true);
                }
                else
                {
                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed(lootbox);

                    if (lootbox != null && !lootbox.Deleted)
                    {
                        if (DropsLoot)
                        {
                            lootbox.MoveToWorld(new Point3D(this.X, this.Y, this.Z), this.Map);
                            lootbox.AddItem(new Gold(100));
                            lootbox.Destroy();
                        }
                        else
                        {
                            lootbox.Delete();
                        }
                    }

                    Delete( );
                    return(true);
                }
            }

            return(false);
        }
Beispiel #2
0
		public virtual bool Destroy( )
		{
			if( this == null || this.Deleted )
				return false;

			if( OnBeforeDestroyed( ) )
			{
				if( m_Child != null && !m_Child.Deleted && !m_Child.Alive )
				{
					WoodenBox lootbox = new WoodenBox( );
					lootbox.Name = this.Name + " Loot Box";

					OnDestroyed( lootbox );

					if( lootbox != null && !lootbox.Deleted )
					{
						if( DropsLoot ) 
                        {
							lootbox.MoveToWorld( new Point3D( this.X, this.Y, this.Z ), this.Map );
                            lootbox.AddItem(new Gold(100));
                            lootbox.Destroy();
						}
                        else
							lootbox.Delete( );
					}

					if( m_Child != null )
						m_Child.Delete( );

					Delete( );

					return true;
				}
				else
				{
					WoodenBox lootbox = new WoodenBox( );
					lootbox.Name = this.Name + " Loot Box";

					OnDestroyed( lootbox );

					if( lootbox != null && !lootbox.Deleted )
					{
                        if (DropsLoot)
                        {
                            lootbox.MoveToWorld(new Point3D(this.X, this.Y, this.Z), this.Map);
                            lootbox.AddItem(new Gold(100));
                            lootbox.Destroy();
                        }
                        else
                            lootbox.Delete();
					}

					Delete( );
					return true;
				}
			}

			return false;
		}
Beispiel #3
0
        public bool Destroy( )
        {
            if( this == null || this.Deleted )
                return false;

            if( OnBeforeDestroyed( ) )
            {
                if( m_Child != null && !m_Child.Deleted && !m_Child.Alive )
                {
                    Rubble rubble = new Rubble( m_DestroyedID, this.Name );

                    if( rubble != null && !rubble.Deleted && this.Map != null && this.Map != Map.Internal )
                    {
                        rubble.MoveToWorld( this.Location, this.Map );
                    }

                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed( lootbox );

                    if( lootbox != null && !lootbox.Deleted )
                    {
                        if( DropsLoot )
                            lootbox.MoveToWorld( new Point3D( this.X, this.Y, this.Z ), this.Map );
                        else
                            lootbox.Delete( );
                    }

                    if( m_Child != null )
                        m_Child.Delete( );

                    Delete( );

                    return true;
                }
                else
                {
                    Static rubble = new Static( m_DestroyedID );

                    if( rubble != null && !rubble.Deleted && this.Map != null && this.Map != Map.Internal )
                        rubble.MoveToWorld( this.Location, this.Map );

                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed( lootbox );

                    if( lootbox != null && !lootbox.Deleted )
                    {
                        if( DropsLoot )
                            lootbox.MoveToWorld( new Point3D( this.X, this.Y, this.Z ), this.Map );
                        else
                            lootbox.Delete( );
                    }

                    Delete( );
                    return true;
                }
            }

            return false;
        }
Beispiel #4
0
        public bool Destroy( )
        {
            if (this == null || this.Deleted)
            {
                return(false);
            }

            if (OnBeforeDestroyed( ))
            {
                if (m_Child != null && !m_Child.Deleted && !m_Child.Alive)
                {
                    Rubble rubble = new Rubble(m_DestroyedID, this.Name);

                    if (rubble != null && !rubble.Deleted && this.Map != null && this.Map != Map.Internal)
                    {
                        rubble.MoveToWorld(this.Location, this.Map);
                    }

                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed(lootbox);

                    if (lootbox != null && !lootbox.Deleted)
                    {
                        if (DropsLoot)
                        {
                            lootbox.MoveToWorld(new Point3D(this.X, this.Y, this.Z), this.Map);
                        }
                        else
                        {
                            lootbox.Delete( );
                        }
                    }

                    if (m_Child != null)
                    {
                        m_Child.Delete( );
                    }

                    Delete( );

                    return(true);
                }
                else
                {
                    Static rubble = new Static(m_DestroyedID);

                    if (rubble != null && !rubble.Deleted && this.Map != null && this.Map != Map.Internal)
                    {
                        rubble.MoveToWorld(this.Location, this.Map);
                    }

                    WoodenBox lootbox = new WoodenBox( );
                    lootbox.Name = this.Name + " Loot Box";

                    OnDestroyed(lootbox);

                    if (lootbox != null && !lootbox.Deleted)
                    {
                        if (DropsLoot)
                        {
                            lootbox.MoveToWorld(new Point3D(this.X, this.Y, this.Z), this.Map);
                        }
                        else
                        {
                            lootbox.Delete( );
                        }
                    }

                    Delete( );
                    return(true);
                }
            }

            return(false);
        }