Beispiel #1
0
 public CharmTarget(SnakeCharmerFlute flute)
     : base(12, false, TargetFlags.None)
 {
     m_Flute = flute;
 }
			public InternalTargetSnake( SnakeCharmerFlute flute ) : base( 2, false, TargetFlags.None )
			{
				m_Flute = flute;
			}
			public InternalTargetNest( SnakeCharmerFlute flute, object snake ) : base( 2, false, TargetFlags.None )
			{
				m_Flute = flute;
                m_Snake = snake;
			}
Beispiel #4
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 public InternalTarget(BaseCreature snake, SnakeCharmerFlute flute)
     : base(10, true, TargetFlags.None)
 {
     m_Snake = snake;
     m_Flute = flute;
 }
Beispiel #5
0
 public InternalTarget( BaseCreature snake, SnakeCharmerFlute flute )
     : base(10, true, TargetFlags.None)
 {
     m_Snake = snake;
     m_Flute = flute;
 }
Beispiel #6
0
 public CharmTarget( SnakeCharmerFlute flute )
     : base(12, false, TargetFlags.None)
 {
     m_Flute = flute;
 }
 public InternalTargetNest(SnakeCharmerFlute flute, object snake) : base(2, false, TargetFlags.None)
 {
     m_Flute = flute;
     m_Snake = snake;
 }
 public InternalTargetSnake(SnakeCharmerFlute flute) : base(2, false, TargetFlags.None)
 {
     m_Flute = flute;
 }