Beispiel #1
0
 public ShitTarget(Mobile thrower, Shitpile shit) : base(10, false, TargetFlags.None)
 {
     m_Thrower = thrower;
     m_Shit    = shit;
 }
         public ShitTarget( Mobile thrower, Shitpile shit ) : base ( 10, false, TargetFlags.None ) 
         { 
            m_Thrower = thrower; 
		m_Shit = shit;
         } 
		protected override void OnTick()
		{
			object shit = new Shitpile();
			Shitpile spawn = (Shitpile) Activator.CreateInstance(shit.GetType() );
			spawn.Map = Mare.Map;
			spawn.Location = Mare.Location;
			Effects.PlaySound( spawn.Location, spawn.Map, 1064);
		}