Beispiel #1
1
		public Fuma() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			Name = "Fuma";
			Body = 400;

			Female = false;

			SetStr( 536, 585 );
			SetDex( 126, 145 );
			SetInt( 281, 305 );

			SetHits( 322, 351 );

			SetDamage( 13, 16 );

			SetDamageType( ResistanceType.Physical, 100 );

			SetResistance( ResistanceType.Physical, 35, 45 );
			SetResistance( ResistanceType.Fire, 30, 40 );
			SetResistance( ResistanceType.Cold, 25, 35 );
			SetResistance( ResistanceType.Poison, 30, 40 );
			SetResistance( ResistanceType.Energy, 30, 40 );

			SetSkill( SkillName.EvalInt, 85.1, 100.0 );
			SetSkill( SkillName.Magery, 85.1, 100.0 );
			SetSkill( SkillName.MagicResist, 80.2, 110.0 );
			SetSkill( SkillName.Tactics, 60.1, 80.0 );
			SetSkill( SkillName.Wrestling, 40.1, 50.0 );

			Fame = 15000;
			Karma = -15000;

			VirtualArmor = 40;
			
			Item hair = new Item( Utility.RandomList( 0x203B, 0x2049, 0x2048, 0x204A ) );
			hair.Hue = Utility.RandomHairHue();
			hair.Layer = Layer.Hair;
			hair.Movable = false;
			AddItem( hair );
			
			NinjaTabi ninjatabi = new NinjaTabi();
			ninjatabi.Hue = 0x1;
			AddItem( ninjatabi );

			LeatherNinjaPants ninjapants = new LeatherNinjaPants();
			ninjapants.Hue = 1;
			AddItem(ninjapants);
			
			LeatherNinjaJacket ninjajacket = new LeatherNinjaJacket();
			ninjajacket.Hue = 1;
			AddItem(ninjajacket);
			
			LeatherJingasa jingasa = new LeatherJingasa();
			jingasa.Hue = 1;
			AddItem(jingasa);	

	

			
		}
Beispiel #2
0
		public LordYoshimitsu() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
			SpeechHue = Utility.RandomDyedHue();
			Title = "the ninja";
			Hue = Utility.RandomSkinHue();
			Female = false;
			BodyValue = 400;
			Name = "Yoshimitsu";

			SetStr( 350 );
			SetDex( 100 );
			SetInt( 50 );

			SetHits( 2000 );

			SetDamage( 10, 23 );

			SetSkill( SkillName.Fencing, 66.0, 97.5 );
			SetSkill( SkillName.Macing, 65.0, 87.5 );
			SetSkill( SkillName.MagicResist, 25.0, 47.5 );
			SetSkill( SkillName.Swords, 65.0, 87.5 );
			SetSkill( SkillName.Tactics, 65.0, 87.5 );
			SetSkill( SkillName.Wrestling, 15.0, 37.5 );

			LeatherNinjaHood nh = new LeatherNinjaHood();
			nh.Hue = 1175;
			AddItem( nh );

			LeatherNinjaMitts nm = new LeatherNinjaMitts();
			nm.Hue = 1175;
			AddItem( nm );

			LeatherNinjaJacket nj = new LeatherNinjaJacket();
			nj.Hue = 1175;
			AddItem( nj );

			LeatherNinjaPants np = new LeatherNinjaPants();
			np.Hue = 1175;
			AddItem( np );

			NinjaTabi nt = new NinjaTabi();
			nt.Hue = 1175;
			AddItem( nt );

			Daisho d = new Daisho();
			AddItem( d );

			Fame = 5000;
			Karma = -5000;
		}