public static void ServerList_Req(InPacket lea, Client c) { if (c.Account.Banned > 1) { c.Dispose(); } LoginPacket.ServerList_Ack(c); }
public static void ServerList_Req(InPacket lea, Client c) { LoginPacket.ServerList_Ack(c); }
public static void ServerList_Req(InPacket lea, Client c) { if (c.Account.Banned > 1) { c.Dispose(); } LoginPacket.ServerList_Ack(c); }
public static void ServerList_Req(InPacket lea, Client c) { LoginPacket.ServerList_Ack(c); }