Beispiel #1
0
        public override void OnConfirmed(CollectionItem citem, int index)
        {
            Item item;

            if (citem.Type == typeof(VvVPotionKeg))
            {
                PotionType type;

                switch (index)
                {
                default:
                case 0: type = PotionType.GreaterStamina; break;

                case 1: type = PotionType.Supernova; break;

                case 2: type = PotionType.StatLossRemoval; break;

                case 3: type = PotionType.AntiParalysis; break;
                }

                item = new VvVPotionKeg(type);
            }
            else if (citem.Type == typeof(VvVSteedStatuette))
            {
                SteedType type = index == 5 || index == 6 ? SteedType.WarHorse : SteedType.Ostard;

                item = new VvVSteedStatuette(type, citem.Hue);
            }
            else if (citem.Type == typeof(VvVTrapKit))
            {
                TrapType type;

                switch (index - 11)
                {
                default:
                case 0: type = TrapType.Poison; break;

                case 1: type = TrapType.Cold; break;

                case 2: type = TrapType.Energy; break;

                case 3: type = TrapType.Blade; break;

                case 4: type = TrapType.Explosion; break;
                }

                item = new VvVTrapKit(type);
            }
            else if (citem.Type == typeof(VvVRobe) || citem.Type == typeof(VvVHairDye))
            {
                item = Activator.CreateInstance(citem.Type, citem.Hue) as Item;
            }
            else if (citem.Type == typeof(ScrollofTranscendence))
            {
                item = ScrollofTranscendence.CreateRandom(10, 10);
            }
            else
            {
                item = Activator.CreateInstance(citem.Type) as Item;
            }

            if (item != null)
            {
                if (item is IOwnerRestricted)
                {
                    ((IOwnerRestricted)item).Owner = User;
                }

                if (item is IAccountRestricted && User.Account != null)
                {
                    ((IAccountRestricted)item).Account = User.Account.Username;
                }

                NegativeAttributes neg = RunicReforging.GetNegativeAttributes(item);

                if (neg != null)
                {
                    neg.Antique = 1;

                    if (item is IDurability && ((IDurability)item).MaxHitPoints == 0)
                    {
                        ((IDurability)item).MaxHitPoints = 255;
                        ((IDurability)item).HitPoints    = 255;
                    }
                }

                ViceVsVirtueSystem.Instance.AddVvVItem(item);

                if (User.Backpack == null || !User.Backpack.TryDropItem(User, item, false))
                {
                    User.SendLocalizedMessage(1074361); // The reward could not be given.  Make sure you have room in your pack.
                    item.Delete();
                }
                else
                {
                    if (User.AccessLevel == AccessLevel.Player)
                    {
                        PointsSystem.ViceVsVirtue.DeductPoints(User, citem.Points);
                    }

                    User.SendLocalizedMessage(1073621); // Your reward has been placed in your backpack.
                    User.PlaySound(0x5A7);
                }
            }
        }
Beispiel #2
0
        public override void OnConfirmed(CollectionItem citem, int index)
        {
            Item item;

            if (citem.Type == typeof(VvVPotionKeg))
            {
                PotionType type;

                switch (index)
                {
                default:
                case 0: type = PotionType.GreaterStamina; break;

                case 1: type = PotionType.Supernova; break;

                case 2: type = PotionType.StatLossRemoval; break;

                case 3: type = PotionType.AntiParalysis; break;
                }

                item = new VvVPotionKeg(type);
            }
            else if (citem.Type == typeof(VvVSteedStatuette))
            {
                SteedType type = index == 5 || index == 6 ? SteedType.WarHorse : SteedType.Ostard;

                item = new VvVSteedStatuette(type, citem.Hue);
            }
            else if (citem.Type == typeof(VvVTrapKit))
            {
                VvVTrapType type;

                switch (index - 11)
                {
                default:
                case 0: type = VvVTrapType.Poison; break;

                case 1: type = VvVTrapType.Cold; break;

                case 2: type = VvVTrapType.Energy; break;

                case 3: type = VvVTrapType.Blade; break;

                case 4: type = VvVTrapType.Explosion; break;
                }

                item = new VvVTrapKit(type);
            }
            else if (citem.Type == typeof(VvVRobe) || citem.Type == typeof(VvVHairDye))
            {
                item = Activator.CreateInstance(citem.Type, citem.Hue) as Item;
            }
            else if (citem.Type == typeof(ScrollOfTranscendence))
            {
                item = ScrollOfTranscendence.CreateRandom(10, 10);
            }
            else
            {
                item = Activator.CreateInstance(citem.Type) as Item;
            }

            if (item != null)
            {
                VvVRewards.OnRewardItemCreated(User, item);

                if (User.Backpack == null || !User.Backpack.TryDropItem(User, item, false))
                {
                    User.SendLocalizedMessage(1074361); // The reward could not be given.  Make sure you have room in your pack.
                    item.Delete();
                }
                else
                {
                    if (User.AccessLevel == AccessLevel.Player)
                    {
                        PointsSystem.ViceVsVirtue.DeductPoints(User, citem.Points);
                    }

                    User.SendLocalizedMessage(1073621); // Your reward has been placed in your backpack.
                    User.PlaySound(0x5A7);
                }
            }
        }