public ShadowguardApple(OrchardEncounter encounter, ShadowguardCypress tree) { Encounter = encounter; Tree = tree; AttachSocket(new DecayingItemSocket(30, true)); }
// 0xD96, 0xD9A, public ShadowguardCypress(OrchardEncounter encounter, VirtueType type) : base(3329) { VirtueType = type; Encounter = encounter; Foilage = new ShadowguardCypressFoilage(Utility.RandomBool() ? 0xD96 : 0xD9A, this); Movable = false; }
public ShadowguardApple(OrchardEncounter encounter, ShadowguardCypress tree) : base(0x9D0) { Encounter = encounter; Tree = tree; }