Beispiel #1
0
        public static void Subscribe(IDisposable instance, Type interfaceCOM)
        {
            IntPtr        pUnk   = Marshal.GetComInterfaceForObject(instance, interfaceCOM);
            IntPtr        vtable = Marshal.ReadIntPtr(pUnk);
            COMDisposable item   = (COMDisposable)ITEMS[vtable];

            if (item == null)
            {
                //gets the the Release function
                IntPtr          releaseOriPtr = Marshal.ReadIntPtr(vtable, RELEASE_PTR_OFFSET);
                ReleaseDelegate releaseOri    = (ReleaseDelegate)Marshal.GetDelegateForFunctionPointer(
                    releaseOriPtr, typeof(ReleaseDelegate));

                //saves the original function and reference count
                item               = new COMDisposable();
                item.ReleaseOri    = releaseOri;
                item.RefCountStart = releaseOri(pUnk);
                ITEMS.Add(vtable, item);

                //overrides the Release function
                Marshal.WriteIntPtr(vtable, RELEASE_PTR_OFFSET, ReleaseNewPtr);
            }
            else
            {
                item.ReleaseOri(pUnk);
            }
        }
Beispiel #2
0
        private static int Release(IntPtr pUnk)
        {
            IntPtr        vtable = Marshal.ReadIntPtr(pUnk);
            COMDisposable item   = (COMDisposable)ITEMS[vtable];

            int refCount = item.ReleaseOri(pUnk);

            if (refCount < item.RefCountStart)
            {
                IDisposable obj = (IDisposable)Marshal.GetObjectForIUnknown(pUnk);
                item.ReleaseOri(pUnk);
                obj.Dispose();
            }
            return(refCount);
        }
Beispiel #3
0
        public static void Subscribe(IDisposable instance, Type interfaceCOM) {
            IntPtr pUnk = Marshal.GetComInterfaceForObject(instance, interfaceCOM);
            IntPtr vtable = Marshal.ReadIntPtr(pUnk);
            COMDisposable item = (COMDisposable)ITEMS[vtable];
            if (item == null) {
                //gets the the Release function
                IntPtr releaseOriPtr = Marshal.ReadIntPtr(vtable, RELEASE_PTR_OFFSET);
                ReleaseDelegate releaseOri = (ReleaseDelegate)Marshal.GetDelegateForFunctionPointer(
                    releaseOriPtr, typeof(ReleaseDelegate));

                //saves the original function and reference count
                item = new COMDisposable();
                item.ReleaseOri = releaseOri;
                item.RefCountStart = releaseOri(pUnk);
                ITEMS.Add(vtable, item);

                //overrides the Release function
                Marshal.WriteIntPtr(vtable, RELEASE_PTR_OFFSET, ReleaseNewPtr);
            } else {
                item.ReleaseOri(pUnk);
            }
        }