public string FollowUnfollow(string followingId, string btnAction)
 {
     #region
     var output = string.Empty;
     Member memberData = (Member)SessionStore.GetSessionValue(SessionStore.Memberobject);
     MemberAction objMember = new MemberAction();
     bool isDone = objMember.FollowOrUnFollowPeople(memberData.id.ToString(), followingId, btnAction);
     memberData = objMember.GetMemberByMemberId(memberData.id.ToString());
     SessionStore.SetSessionValue(SessionStore.Memberobject, memberData);
     JavaScriptSerializer serializer = new JavaScriptSerializer();
     if (btnAction == "Follow" && isDone == true)
         output = serializer.Serialize("Unfollow");
     if (btnAction == "Unfollow" && isDone == true)
         output = serializer.Serialize("Follow");
     return output;
     #endregion
 }