Beispiel #1
0
 private void OnStartButtonClick()
 {
     //SceneManager.LoadSceneAsync("TutorialLevel").completed += (AsyncOperation operation) =>
     {
         UISystem.ShowWindow <GameWindow>();
     };
 }
Beispiel #2
0
        private void OnContinueButtonClick()
        {
            UISystem.ShowWindow <GameWindow>();

            ContinueClicked();
        }