public override void Act(EnemyController enemyController)
 {
     /*if (enemyController.animator.GetBool("Attack"))
      *  enemyController.animator.SetBool("Attack", false);*/
     enemyController.navMeshAgent.SetDestination(enemyController.player.position);
 }
Beispiel #2
0
 public abstract bool Decide(EnemyController enemyController);