Beispiel #1
0
 internal RunebookEntry(Runebook owner, GumpButton recall, GumpButton gate, GumpButton sacred, GumpButton scroll, GumpButton def, GumpButton drop, string name)
 {
     _owner   = owner;
     _recall  = recall;
     _gate    = gate;
     _sacred  = sacred;
     _scroll  = scroll;
     _default = def;
     _drop    = drop;
     Name     = name;
 }
Beispiel #2
0
        internal RunebookEntry(Runebook owner, GumpButton recall, GumpButton gate, GumpButton sacred, GumpButton scroll, GumpButton def, GumpButton drop, string location, string name, int color)
        {
            _owner   = owner;
            _recall  = recall;
            _gate    = gate;
            _sacred  = sacred;
            _scroll  = scroll;
            _default = def;
            _drop    = drop;
            Name     = name;
            Location = location;
            Map      = Map.Internal;
            switch (color)
            {
            case 1102:
                Map = Map.Malas;
                break;

            case 81:
                Map = Map.Felucca;
                break;

            case 10:
                Map = Map.Trammel;
                break;

            case 1154:
                Map = Map.Tokuno;
                break;

            case 0:
                Map = Map.TerMur;
                break;
            }
            Position = Geometry.CoordsToPoint(Location, Map);
        }