Defines the WizardStepViewModel type.
Inheritance: BaseViewModel, IProvideViewType
Beispiel #1
0
        /// <summary>
        /// Re-create the linked list to reflect the new "workflow."
        /// </summary>
        /// <param name="routeModifier">The route modifier.</param>
        private void ReorganizeLinkedList(RouteModifier routeModifier)
        {
            WizardStepViewModel cacheCurrentStep         = this.CurrentLinkedListStep.Value;
            IEnumerable <WizardStepViewModel> newSubList = this.CreateNewStepList(routeModifier);

            this.LinkedSteps = new LinkedList <WizardStepViewModel>(newSubList);
            this.ResetCurrentLinkedListStepTo(cacheCurrentStep);
        }
Beispiel #2
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        /// <summary>
        /// OMG, if the user chooses an option that changes the route through the wizard, then goes back and chooses a different option,
        /// we need to add the appropriate step(s) back into the workflow.
        /// </summary>
        /// <param name="workingStepList">The working step list.</param>
        /// <param name="viewTypes">The view types.</param>
        private void AddBack(
            List <WizardStepViewModel> workingStepList,
            IEnumerable <Type> viewTypes)
        {
            foreach (Type vt in viewTypes)
            {
                //// Find the step to add back in the main list of steps.

                WizardStepViewModel stepToAddBack = this.steps.FirstOrDefault(s => s.ViewType == vt);

                if (!workingStepList.Contains(stepToAddBack))
                {
                    //// Re-insert the step into our working list (which will become the wizard's new linked list).

                    if (stepToAddBack != null)
                    {
                        int indexOfStepToAddBack = this.steps.IndexOf(stepToAddBack);

                        //// If it belongs at the head of the list, add it there.

                        if (indexOfStepToAddBack == 0)
                        {
                            workingStepList.Insert(0, stepToAddBack);
                        }
                        else
                        {
                            //// Otherwise we have to find the previous step in the main list, find that step in our working list and add in
                            //// the step after that step.

                            bool stepReinserted = false;
                            int  countOfStepsToPreviousFoundStep = 1;

                            while (!stepReinserted)
                            {
                                WizardStepViewModel previousStep = this.steps[indexOfStepToAddBack - countOfStepsToPreviousFoundStep];

                                for (int i = 0; i < workingStepList.Count; i++)
                                {
                                    if (workingStepList[i].ViewType == previousStep.ViewType)
                                    {
                                        workingStepList.Insert(i + 1, stepToAddBack);
                                        stepReinserted = true;
                                    }
                                }

                                //// The previous step wasn't found; continue to the next previous step.

                                countOfStepsToPreviousFoundStep++;
                            }
                        }
                    }
                }
            }
        }
Beispiel #3
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        /// <summary>
        /// Must maintain the current step reference (this re-creating of the linked list happens when the user makes a selection on
        /// the current step).
        /// After recreating the list, our CurrentLinkedListStep reference would be referring to an item in the old linked list.
        /// </summary>
        /// <param name="cacheCurrentStep">The cache current step.</param>
        private void ResetCurrentLinkedListStepTo(WizardStepViewModel cacheCurrentStep)
        {
            this.CurrentLinkedListStep = this.LinkedSteps.First;

            while (this.CurrentLinkedListStep.Value != cacheCurrentStep)
            {
                if (this.CurrentLinkedListStep.Next != null)
                {
                    this.CurrentLinkedListStep = this.CurrentLinkedListStep.Next;
                }
            }
        }
        /// <summary>
        /// Must maintain the current step reference (this re-creating of the linked list happens when the user makes a selection on
        /// the current step).
        /// After recreating the list, our CurrentLinkedListStep reference would be referring to an item in the old linked list.
        /// </summary>
        /// <param name="cacheCurrentStep"></param>
        private void ResetCurrentLinkedListStepTo(WizardStepViewModel cacheCurrentStep)
        {
            this.CurrentLinkedListStep = this.LinkedSteps.First;

            while (this.CurrentLinkedListStep.Value != cacheCurrentStep)
            {
                if (this.CurrentLinkedListStep.Next != null)
                {
                    this.CurrentLinkedListStep = this.CurrentLinkedListStep.Next;
                }
            }
        }