Represents one note mapping.
        private void MapNoteDetailsUI_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (this.DialogResult == DialogResult.OK)
            {
                FormToEntity();

                // Parse the strings with dummy substitution values to verify they're OK.  Don't use 0 as it may mask weird input ('NN33', for example)
                try
                {
                    MapNoteItem.StringToBytes(MIDIBytesOnTxt.Text, 15, 255);
                }
                catch // All, assume parsing errors
                {
                    this.MIDIBytesOnTxt.BackColor = System.Drawing.Color.Yellow;
                    e.Cancel = true;
                }

                try
                {
                    MapNoteItem.StringToBytes(MIDIBytesOffTxt.Text, 15, 255);
                }
                catch // All, assume parsing errors
                {
                    this.MIDIBytesOffTxt.BackColor = System.Drawing.Color.Yellow;
                    e.Cancel = true;
                }
            }
        }
        // "Delete" Button
        private void DeleteBtn_Click(object sender, EventArgs e)
        {
            // Exit if nothing selected
            if (MapListVw.SelectedItems.Count == 0)
            {
                return;
            }

            byte oldTriggerNoteNum = Byte.Parse(MapListVw.SelectedItems[0].Name);   // .Name was filled in by FillList

            if (_plugin.NoteMap.Contains(oldTriggerNoteNum))
            {
                MapNoteItem item = _plugin.NoteMap[oldTriggerNoteNum];

                if (MessageBox.Show(this,
                                    String.Format("Are you sure you want to delete {0} ({1})?", item.KeyName, item.TriggerNoteNumber),
                                    "Delete a Note Map Item.",
                                    MessageBoxButtons.OKCancel, MessageBoxIcon.Question) == DialogResult.OK)
                {
                    _plugin.NoteMap.Remove(oldTriggerNoteNum);
                    FillList();
                }
            }
            else
            {
                MessageBox.Show("(Delete) Logic Error: triggerNoteNum=" + oldTriggerNoteNum + " is in table but not found in list.");
            }
        }
        // "Add" Button
        private void AddBtn_Click(object sender, EventArgs e)
        {
            MapNoteItem newMapNoteItem = new MapNoteItem()
            {
                KeyName              = "New Note Map",
                TriggerNoteNumber    = 60, // C4
                OutputBytesStringOn  = "",
                OutputBytesStringOff = ""
            };

            bool complete = false;

            while (!complete)
            {
                MapNoteDetailsUI dlg = new MapNoteDetailsUI(newMapNoteItem);

                if (dlg.ShowDialog(this) == DialogResult.OK)
                {
                    // Check if the NoteMap already exists, and prompt for replacement
                    if (_plugin.NoteMap.Contains(dlg.TempMapNoteItem.TriggerNoteNumber))
                    {
                        if (MessageBox.Show(this,
                                            String.Format("A mapping with Note# {0} already exists.  Replace?", dlg.TempMapNoteItem.TriggerNoteNumber),
                                            "Add a Note Map Item.",
                                            MessageBoxButtons.OKCancel, MessageBoxIcon.Question) == DialogResult.OK)
                        {
                            // Remove the old entry    Could use the ChangeItemKey Method here, but let's start simple.
                            _plugin.NoteMap.Remove(dlg.TempMapNoteItem.TriggerNoteNumber);
                        }
                        else
                        {
                            newMapNoteItem = dlg.TempMapNoteItem; // This is a bit wonky, but persists the note item for the next iteration.
                            continue;                             // Show the dialog again
                        }
                    } // if

                    // Add new entry
                    _plugin.NoteMap.Add(dlg.TempMapNoteItem);
                    complete = true;   // Successfully added
                }
                else
                {
                    complete = true;   // Successfully cancelled
                }
            } // while
            FillList();
        }
Beispiel #4
0
        public void ReadPrograms(Stream stream, VstProgramCollection programs)
        {
            BinaryReader reader = new BinaryReader(stream, _encoding);

            _plugin.NoteMap.Clear();
            int count = reader.ReadInt32();

            for (int n = 0; n < count; n++)
            {
                MapNoteItem item = new MapNoteItem();

                item.KeyName              = reader.ReadString();
                item.TriggerNoteNumber    = reader.ReadByte();
                item.OutputBytesStringOn  = reader.ReadString();
                item.OutputBytesStringOff = reader.ReadString();

                _plugin.NoteMap.Add(item);
            }

            _plugin.midiThru = reader.ReadBoolean();

            _plugin.presetsLoaded = true;
        }
        public void ReadPrograms(Stream stream, VstProgramCollection programs)
        {
            BinaryReader reader = new BinaryReader(stream, _encoding);

            _plugin.NoteMap.Clear();
            int count = reader.ReadInt32();

            for (int n = 0; n < count; n++)
            {
                MapNoteItem item = new MapNoteItem();

                item.KeyName = reader.ReadString();
                item.TriggerNoteNumber = reader.ReadByte();
                item.OutputBytesStringOn = reader.ReadString();
                item.OutputBytesStringOff = reader.ReadString();

                _plugin.NoteMap.Add(item);
            }

            _plugin.midiThru = reader.ReadBoolean();

            _plugin.presetsLoaded = true;
        }
        // Works!
        private void ReadOldPreset(BinaryReader reader)
        {
            _plugin.ResetMaps();

            reader.BaseStream.Position = 0;
            reader.BaseStream.Seek(0, SeekOrigin.Begin);

            int count = reader.ReadInt32();

            for (int n = 0; n < count; n++)
            {
                MapNoteItem item = new MapNoteItem();

                item.KeyName = reader.ReadString();
                int trigger = reader.ReadByte();
                item.OutputBytesStringOn = reader.ReadString();
                item.OutputBytesStringOff = reader.ReadString();

                _plugin.NoteMaps[trigger] = item;
            }

            try  // In case the preset was written with an older version that didn't have all these options yet.
            {
                _plugin.Options.MidiThru = reader.ReadBoolean();
                _plugin.Options.MidiThruAll = reader.ReadBoolean();
                _plugin.Options.AlwaysSysEx = reader.ReadBoolean();
            }
            catch // all, i.e. (System.IO.EndOfStreamException e)
            {
                // Note: This catch block never seems to be reached, investigate (Low priority)
                ;
            }

            _plugin.olderpresetswarning = true;
            _plugin.presetsLoaded = true;
        }
 /// <summary>
 /// Constructs a new instance.
 /// </summary>
 public MapNoteDetailsUI(MapNoteItem myMapNoteitem)
 {
     TempMapNoteItem = myMapNoteitem;
     InitializeComponent();
 }
Beispiel #8
0
        // Process the incoming VST events.  This is the core of the app right here.  !!!!
        public void Process(VstEventCollection inputEvents)
        {
            _plugin.callCount++;

            foreach (VstEvent evnt in inputEvents)
            {
                _plugin.eventCount++;

                // Skip non-MIDI Events
                if (evnt.EventType != VstEventTypes.MidiEvent)
                {
                    continue;
                }

                _plugin.midiCount++;

                VstMidiEvent midiInputEvent = (VstMidiEvent)evnt;

                // Filter out everything except Note On/Note Off events
                byte midiCommand = (byte)(midiInputEvent.Data[0] & 0xF0);
                if ((midiCommand == 0x90) || (midiCommand == 0x80))
                {
                    byte triggerNoteNum = midiInputEvent.Data[1];

                    if (_plugin.NoteMap.Contains(triggerNoteNum))
                    {
                        _plugin.hitCount++;

                        byte channel  = (byte)(midiInputEvent.Data[0] & 0x0F);
                        byte velocity = midiInputEvent.Data[2];

                        MapNoteItem item = _plugin.NoteMap[triggerNoteNum];

                        byte[] midiData = null;
                        if (midiCommand == 0x90)
                        {
                            midiData = MapNoteItem.StringToBytes(item.OutputBytesStringOn, channel, velocity);
                        }
                        else if (midiCommand == 0x80)
                        {
                            midiData = MapNoteItem.StringToBytes(item.OutputBytesStringOff, channel, velocity);
                        }
                        // else midiData remains null, which should never happen

                        // If OutputBytes was empty, ignore this event.   Could try sending the event with an empty array (not null) - not sure what would happen.
                        if (midiData == null)
                        {
                            continue;
                        }

                        // Trick: Use VstMidiSysExEvent in place of VstMidiEvent, since this seems to allow arbitary bytes.
                        VstMidiSysExEvent mappedEvent = new VstMidiSysExEvent(midiInputEvent.DeltaFrames, midiData);

                        Events.Add(mappedEvent);
                    }
                    else if (_plugin.midiThru)
                    {
                        // add original event
                        Events.Add(evnt);
                    }
                    // Otherwise ignore silently
                }
            }
        }
        // "Edit" Button
        private void EditBtn_Click(object sender, EventArgs e)
        {
            // Exit if nothing selected
            if (MapListVw.SelectedItems.Count == 0)
            {
                return;
            }

            byte oldTriggerNoteNum = Byte.Parse(MapListVw.SelectedItems[0].Name);   // .Name was filled in by FillList

            if (_plugin.NoteMap.Contains(oldTriggerNoteNum))
            {
                MapNoteItem tempItem = new MapNoteItem
                {
                    KeyName              = _plugin.NoteMap[oldTriggerNoteNum].KeyName,
                    TriggerNoteNumber    = oldTriggerNoteNum,
                    OutputBytesStringOn  = _plugin.NoteMap[oldTriggerNoteNum].OutputBytesStringOn,
                    OutputBytesStringOff = _plugin.NoteMap[oldTriggerNoteNum].OutputBytesStringOff
                };

                MapNoteDetailsUI dlg = new MapNoteDetailsUI(tempItem);

                bool complete = false;

                while (!complete)
                {
                    if (dlg.ShowDialog(this) == DialogResult.OK)
                    {
                        // Check if the NoteMap changed, but already exists in the list
                        if ((dlg.TempMapNoteItem.TriggerNoteNumber != oldTriggerNoteNum) && (_plugin.NoteMap.Contains(dlg.TempMapNoteItem.TriggerNoteNumber)))
                        {
                            MessageBox.Show(this,
                                            String.Format("A mapping with Note# {0} already exists.", dlg.TempMapNoteItem.TriggerNoteNumber),
                                            "Edit a Note Map Item.");
                            continue;  // Show dialog again
                        }

                        // Remove the old entry    Could use the ChangeItemKey Method here, but let's keep it simple.
                        if (_plugin.NoteMap.Remove(oldTriggerNoteNum))
                        {
                            // Add new entry
                            _plugin.NoteMap.Add(dlg.TempMapNoteItem);
                            complete = true;  // Successfully replaced
                        }
                        else
                        {
                            MessageBox.Show("(Edit) Logic Error: Remove Failed!  oldTriggerNoteNum=" + oldTriggerNoteNum);
                            break;
                        }
                    }
                    else
                    {
                        complete = true;   // Successfully cancelled
                    }
                } // while

                FillList();
            }
            else
            {
                MessageBox.Show("(Edit) Logic Error: oldTriggerNoteNum=" + oldTriggerNoteNum + " is in table but was not found in list.");
            }
        }
Beispiel #10
0
        public void ResetMaps()
        {
            NoteMaps = new MapNoteItem[Constants.MAXNOTES];

            for (int note = 0; note < NoteMaps.Length; note++)
            {
                NoteMaps[note] = new MapNoteItem();
                NoteMaps[note].KeyName = "Undefined Map " + note;
            }
        }
Beispiel #11
0
 /// <summary>
 /// Constructs a new instance.
 /// </summary>
 public MapNoteDetailsUI(MapNoteItem myMapNoteitem)
 {
     TempMapNoteItem = myMapNoteitem;
     InitializeComponent();
 }
Beispiel #12
0
        // "Edit" Button
        private void EditBtn_Click(object sender, EventArgs e)
        {
            // Exit if nothing selected
            if (MapListVw.SelectedItems.Count == 0) return;

            byte oldTriggerNoteNum = Byte.Parse(MapListVw.SelectedItems[0].Name);   // .Name was filled in by FillList

            if (_plugin.NoteMap.Contains(oldTriggerNoteNum))
            {
                MapNoteItem tempItem = new MapNoteItem
                {
                    KeyName =  _plugin.NoteMap[oldTriggerNoteNum].KeyName,
                    TriggerNoteNumber =  oldTriggerNoteNum,
                    OutputBytesStringOn = _plugin.NoteMap[oldTriggerNoteNum].OutputBytesStringOn,
                    OutputBytesStringOff = _plugin.NoteMap[oldTriggerNoteNum].OutputBytesStringOff
                };

                MapNoteDetailsUI dlg = new MapNoteDetailsUI(tempItem);

                bool complete = false;

                while (!complete)
                {
                    if (dlg.ShowDialog(this) == DialogResult.OK)
                    {
                        // Check if the NoteMap changed, but already exists in the list
                        if ( (dlg.TempMapNoteItem.TriggerNoteNumber != oldTriggerNoteNum) && (_plugin.NoteMap.Contains(dlg.TempMapNoteItem.TriggerNoteNumber)) )
                        {
                            MessageBox.Show(this,
                                            String.Format("A mapping with Note# {0} already exists.", dlg.TempMapNoteItem.TriggerNoteNumber),
                                            "Edit a Note Map Item.");
                            continue;  // Show dialog again
                        }

                        // Remove the old entry    Could use the ChangeItemKey Method here, but let's keep it simple.
                        if (_plugin.NoteMap.Remove(oldTriggerNoteNum))
                        {
                            // Add new entry
                            _plugin.NoteMap.Add(dlg.TempMapNoteItem);
                            complete = true;  // Successfully replaced
                        }
                        else
                        {
                            MessageBox.Show("(Edit) Logic Error: Remove Failed!  oldTriggerNoteNum=" + oldTriggerNoteNum);
                            break;
                        }
                    }
                    else
                    {
                        complete = true;   // Successfully cancelled
                    }
                } // while

                FillList();
            }
            else
            {
                MessageBox.Show("(Edit) Logic Error: oldTriggerNoteNum=" + oldTriggerNoteNum + " is in table but was not found in list.");
            }
        }
Beispiel #13
0
        // "Add" Button
        private void AddBtn_Click(object sender, EventArgs e)
        {
            MapNoteItem newMapNoteItem = new MapNoteItem()
            {
                KeyName = "New Note Map",
                TriggerNoteNumber = 60,  // C4
                OutputBytesStringOn = "",
                OutputBytesStringOff = ""
            };

            bool complete = false;

            while (!complete)
            {
                MapNoteDetailsUI dlg = new MapNoteDetailsUI(newMapNoteItem);

                if (dlg.ShowDialog(this) == DialogResult.OK)
                {
                    // Check if the NoteMap already exists, and prompt for replacement
                    if (_plugin.NoteMap.Contains(dlg.TempMapNoteItem.TriggerNoteNumber))
                    {
                        if (MessageBox.Show(this,
                                            String.Format("A mapping with Note# {0} already exists.  Replace?", dlg.TempMapNoteItem.TriggerNoteNumber),
                                            "Add a Note Map Item.",
                                            MessageBoxButtons.OKCancel, MessageBoxIcon.Question) == DialogResult.OK)
                        {
                            // Remove the old entry    Could use the ChangeItemKey Method here, but let's start simple.
                            _plugin.NoteMap.Remove(dlg.TempMapNoteItem.TriggerNoteNumber);
                        }
                        else
                        {
                            newMapNoteItem = dlg.TempMapNoteItem;  // This is a bit wonky, but persists the note item for the next iteration.
                            continue;  // Show the dialog again
                        }
                    } // if

                    // Add new entry
                    _plugin.NoteMap.Add(dlg.TempMapNoteItem);
                    complete = true;   // Successfully added
                }
                else
                {
                    complete = true;   // Successfully cancelled
                }
            } // while
            FillList();
        }