//TODO: chunkLoaders: private void Awake() { _chunkIdToChunkInfoDict = new Dictionary <Vector2Int, SC_ChunkRuntimeInfo>(); var chunksMetaInfo = _settings.GetChunkMetaInfos(); foreach (var tmpMetaInfo in chunksMetaInfo) { var chunkInfo = new SC_ChunkRuntimeInfo(tmpMetaInfo, this); _chunkInfos.Add(chunkInfo); _chunkIdToChunkInfoDict.Add(tmpMetaInfo.ChunkId, chunkInfo); } }
public void RequestUnloadChunk(SC_ChunkRuntimeInfo chunk) { Debug.Assert(chunk != null, "Chunk was null!"); //TODO: }