Beispiel #1
0
 public virtual void AddChild(Actor actor)
 {
     children.Add(actor);
     actor.level = this.level+1;
 }
Beispiel #2
0
 static bool CheckStatus(Actor actor)
 {
     //@j この条件で真になる要素を削除。
     //@e Delete the elements to be proper with this condition.
     return actor.Status == ActorStatus.Dead;
 }