private void ApplyComponentSelector(ModuleWalkCallback visitor, XmlNode node, UIComponent component)
        {
            var name = XmlUtil.GetStringAttribute(node, "name");

            bool regex     = XmlUtil.TryGetBoolAttribute(node, "name_regex");
            bool recursive = XmlUtil.TryGetBoolAttribute(node, "recursive");
            bool optional  = XmlUtil.TryGetBoolAttribute(node, "optional");

            var childComponents = Util.FindComponentsInChildren(node, component, name, regex, recursive, optional);

            var hash = XmlUtil.TryGetStringAttribute(node, "hash", null);

            foreach (var childComponent in childComponents)
            {
                if (hash != null)
                {
                    var componentHash =
                        HashUtil.HashToString(
                            HashUtil.HashRect(new Rect(childComponent.relativePosition.x,
                                                       childComponent.relativePosition.y,
                                                       childComponent.size.x, childComponent.size.y)));

                    if (Regex.IsMatch(componentHash, hash))
                    {
                        WalkModuleInternalRecursive(visitor, node, childComponent);
                        break;
                    }

                    continue;
                }

                WalkModuleInternalRecursive(visitor, node, childComponent);
            }
        }
Beispiel #2
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        void DoInfoWindow(int i)
        {
            GUILayout.Label(String.Format("name: {0}", hoveredComponent.name));
            GUILayout.Label(String.Format("type: {0}", hoveredComponent.GetType().Name));

            if (hoveredComponent.parent != null)
            {
                GUILayout.Label(String.Format("parent: {0}", hoveredComponent.parent.name));
            }

            GUILayout.Label(String.Format("anchor: {0}", hoveredComponent.anchor));
            GUILayout.Label(String.Format("size: {0}", hoveredComponent.size));
            GUILayout.Label(String.Format("relativePosition: {0}", hoveredComponent.relativePosition));

            var hash =
                HashUtil.HashRect(new Rect(hoveredComponent.relativePosition.x, hoveredComponent.relativePosition.y,
                                           hoveredComponent.size.x, hoveredComponent.size.y));

            GUILayout.Label(String.Format("hash: {0}", HashUtil.HashToString(hash)));
        }