Beispiel #1
0
        private void UpdatePoints(SimRoundResult roundResult)
        {
            IRoundWinnerPointsLogic roundWinnerPointsPointsLogic = new RoundWinnerPointsPointsLogic();
            var roundWinnerPoints = roundWinnerPointsPointsLogic.GetWinnerPoints(
                roundResult.FirstPlayer.RoundPoints,
                roundResult.SecondPlayer.RoundPoints,
                roundResult.GameClosedBy,
                roundResult.NoTricksPlayer,
                this.gameRules);

            switch (roundWinnerPoints.Winner)
            {
            case PlayerPosition.FirstPlayer:
                this.FirstPlayerTotalPoints += roundWinnerPoints.Points;
                this.firstToPlay             = PlayerPosition.SecondPlayer;
                break;

            case PlayerPosition.SecondPlayer:
                this.SecondPlayerTotalPoints += roundWinnerPoints.Points;
                this.firstToPlay              = PlayerPosition.FirstPlayer;
                break;
            }
        }
Beispiel #2
0
        private void UpdatePoints(SimRoundResult roundResult)
        {
            IRoundWinnerPointsLogic roundWinnerPointsPointsLogic = new RoundWinnerPointsPointsLogic();
            var roundWinnerPoints = roundWinnerPointsPointsLogic.GetWinnerPoints(
                roundResult.FirstPlayer.RoundPoints,
                roundResult.SecondPlayer.RoundPoints,
                roundResult.GameClosedBy,
                roundResult.NoTricksPlayer,
                this.gameRules);

            switch (roundWinnerPoints.Winner)
            {
                case PlayerPosition.FirstPlayer:
                    this.FirstPlayerTotalPoints += roundWinnerPoints.Points;
                    this.firstToPlay = PlayerPosition.SecondPlayer;
                    break;
                case PlayerPosition.SecondPlayer:
                    this.SecondPlayerTotalPoints += roundWinnerPoints.Points;
                    this.firstToPlay = PlayerPosition.FirstPlayer;
                    break;
            }
        }