private void PlayRound() { var round = new SimRound(this.firstPlayer, this.secondPlayer, this.gameRules, this.firstToPlay); var roundResult = round.Play(this.FirstPlayerTotalPoints, this.SecondPlayerTotalPoints); this.UpdatePoints(roundResult); this.logger.LogLine($"{roundResult.FirstPlayer.RoundPoints} - {roundResult.SecondPlayer.RoundPoints}"); }
private void PlayRound() { var round = new SimRound(this.firstPlayer, this.secondPlayer, this.gameRules, this.firstToPlay); var roundResult = round.Play(this.FirstPlayerTotalPoints, this.SecondPlayerTotalPoints); this.UpdatePoints(roundResult); this.logger.LogLine($"{roundResult.FirstPlayer.RoundPoints} - {roundResult.SecondPlayer.RoundPoints}"); }