Beispiel #1
0
        public static void LoadMultiplayerSession(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
        {
            MyLog.Default.WriteLine("LoadSession() - Start");

            if (!MySteamWorkshop.CheckLocalModsAllowed(world.Checkpoint.Mods, false))
            {
                MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                           messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError),
                                           messageText: MyTexts.Get(MyCommonTexts.DialogTextLocalModsDisabledInMultiplayer),
                                           buttonType: MyMessageBoxButtonsType.OK));
                MyLog.Default.WriteLine("LoadSession() - End");
                return;
            }


            var customLoadingScreenPath = GetCustomLoadingScreenImagePath(world.Checkpoint.CustomLoadingScreenImage);

            MySteamWorkshop.DownloadModsAsync(world.Checkpoint.Mods,
                                              onFinishedCallback :
                                              delegate(bool success, string mismatchMods)
            {
                if (success)
                {
                    CheckMismatchmods(mismatchMods, delegate(ResultEnum val)
                    {
                        if (val == ResultEnum.OK)
                        {
                            //Sandbox.Audio.MyAudio.Static.Mute = true;
                            MyScreenManager.CloseAllScreensNowExcept(null);
                            MyGuiSandbox.Update(MyEngineConstants.UPDATE_STEP_SIZE_IN_MILLISECONDS);

                            // May be called from gameplay, so we must make sure we unload the current game
                            if (MySession.Static != null)
                            {
                                MySession.Static.Unload();
                                MySession.Static = null;
                            }

                            StartLoading(delegate { MySession.LoadMultiplayer(world, multiplayerSession); }, customLoadingScreenPath, world.Checkpoint.CustomLoadingScreenText);
                        }
                        else
                        {
                            MySessionLoader.UnloadAndExitToMenu();
                        }
                    });
                }
                else
                {
                    if (MyMultiplayer.Static != null)
                    {
                        MyMultiplayer.Static.Dispose();
                    }

                    if (MySteam.IsOnline)
                    {
                        MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                                   messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError),
                                                   messageText: MyTexts.Get(MyCommonTexts.DialogTextDownloadModsFailed),
                                                   buttonType: MyMessageBoxButtonsType.OK));
                    }
                    else
                    {
                        MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                                   messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError),
                                                   messageText: MyTexts.Get(MyCommonTexts.DialogTextDownloadModsFailedSteamOffline),
                                                   buttonType: MyMessageBoxButtonsType.OK));
                    }
                }
                MyLog.Default.WriteLine("LoadSession() - End");
            },
                                              onCancelledCallback : delegate()
            {
                multiplayerSession.Dispose();
            });
        }