private void DrawWorldBorderIndicator(MyHudWorldBorderChecker checker)
 {
     if (checker.WorldCenterHintVisible)
     {
         m_markerRender.DrawLocationMarker(
             m_markerRender.GetStyleForRelation(MyRelationsBetweenPlayerAndBlock.Enemies),
             Vector3.Zero,
             MyHudWorldBorderChecker.HudEntityParams,
             0.0f,
             1.0f
             );
     }
 }
 private void DrawWorldBorderIndicator(MyHudWorldBorderChecker checker)
 {
     if (checker.WorldCenterHintVisible)
     {
         m_markerRender.AddPOI(Vector3D.Zero, MyHudWorldBorderChecker.HudEntityParams.Text, MyRelationsBetweenPlayerAndBlock.Enemies);
     }
 }
 private void DrawWorldBorderIndicator(MyHudWorldBorderChecker checker)
 {
     if (checker.WorldCenterHintVisible)
     {
         m_markerRender.DrawLocationMarker(
             m_markerRender.GetStyleForRelation(MyRelationsBetweenPlayerAndBlock.Enemies),
             Vector3.Zero,
             MyHudWorldBorderChecker.HudEntityParams,
             0.0f,
             1.0f
         );
     }
 }