private void DrawOreMarkers(MyHudOreMarkers oreMarkers)
        {
            ProfilerShort.Begin("MyGuiScreenHud.DrawOreMarkers");

            if (m_nearestOreDeposits == null || m_nearestOreDeposits.Length < MyDefinitionManager.Static.VoxelMaterialCount)
            {
                m_nearestOreDeposits     = new OreDepositMarker[MyDefinitionManager.Static.VoxelMaterialCount];
                m_nearestDistanceSquared = new float[m_nearestOreDeposits.Length];
            }

            for (int i = 0; i < m_nearestOreDeposits.Length; i++)
            {
                m_nearestOreDeposits[i]     = default(OreDepositMarker);
                m_nearestDistanceSquared[i] = float.MaxValue;
            }

            foreach (var oreMarker in oreMarkers)
            {
                bool debugBoxDrawn = false;
                foreach (var depositData in oreMarker.Materials)
                {
                    var      oreMaterial = depositData.Material;
                    Vector3D oreWorldPosition;
                    depositData.ComputeWorldPosition(oreMarker.VoxelMap, out oreWorldPosition);

                    var   distanceSquared        = Vector3.DistanceSquared((Vector3)oreWorldPosition, (Vector3)((MyEntity)MySession.ControlledEntity).WorldMatrix.Translation);
                    float nearestDistanceSquared = m_nearestDistanceSquared[oreMaterial.Index];
                    if (distanceSquared < nearestDistanceSquared)
                    {
                        m_nearestOreDeposits[oreMaterial.Index]     = MyTuple.Create(oreWorldPosition, oreMarker);
                        m_nearestDistanceSquared[oreMaterial.Index] = distanceSquared;
                    }

                    if (false && !debugBoxDrawn)
                    {
                        const int shift         = MyOreDetectorComponent.CELL_SIZE_IN_VOXELS_BITS + MyOreDetectorComponent.QUERY_LOD;
                        var       worldPosition = oreWorldPosition;
                        Vector3I  cellCoord;
                        MyVoxelCoordSystems.WorldPositionToVoxelCoord(oreMarker.VoxelMap.PositionLeftBottomCorner, ref worldPosition, out cellCoord);
                        cellCoord    >>= shift;
                        worldPosition  = cellCoord * MyOreDetectorComponent.CELL_SIZE_IN_METERS + MyVoxelConstants.VOXEL_SIZE_IN_METRES_HALF;
                        worldPosition += oreMarker.VoxelMap.PositionLeftBottomCorner;
                        var bbox = new BoundingBoxD(worldPosition, worldPosition + MyOreDetectorComponent.CELL_SIZE_IN_METERS);

                        VRageRender.MyRenderProxy.DebugDrawAABB(bbox, Vector3.One, 1f, 1f, false);
                        debugBoxDrawn = true;
                    }
                }
            }

            for (int i = 0; i < m_nearestOreDeposits.Length; i++)
            {
                var nearestOreDeposit = m_nearestOreDeposits[i];
                if (nearestOreDeposit.Item2 == null ||
                    nearestOreDeposit.Item2.VoxelMap == null ||
                    nearestOreDeposit.Item2.VoxelMap.Closed)
                {
                    continue;
                }

                MyVoxelMaterialDefinition voxelMaterial = MyDefinitionManager.Static.GetVoxelMaterialDefinition((byte)i);
                string oreSubtype = voxelMaterial.MinedOre;

                var hudParams = new MyHudEntityParams()
                {
                    FlagsEnum  = MyHudIndicatorFlagsEnum.SHOW_ALL,
                    Text       = new StringBuilder(oreSubtype),
                    OffsetText = true,
                    Icon       = MyHudTexturesEnum.HudOre,
                    IconSize   = new Vector2(0.02f, 0.02f)
                };

                m_markerRender.DrawLocationMarker(
                    m_oreHudMarkerStyle,
                    nearestOreDeposit.Item1,
                    hudParams,
                    0, 0);
            }

            DrawTexts();

            ProfilerShort.End();
        }