public MyScenarioSystem()
 {
     Static = this;
     ServerStartGameTime = DateTime.MaxValue;
 }
 public MyScenarioSystem()
 {
     Static = this;
 }
 public MyScenarioSystem()
 {
     Static = this;
     ServerStartGameTime = DateTime.MaxValue;
 }
 public MyScenarioSystem()
 {
     Static = this;
 }