public override void HandleInput(bool receivedFocusInThisUpdate)
        {
            base.HandleInput(receivedFocusInThisUpdate);

            if (MyInput.Static.IsNewKeyPressed(MyKeys.Escape))
            {
                MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick);
                MyGuiScreenMainMenu.AddMainMenu();
            }
        }
        public override void HandleInput(bool receivedFocusInThisUpdate)
        {
            base.HandleInput(receivedFocusInThisUpdate);

            if (MyInput.Static.IsNewKeyPressed(MyKeys.Escape))
            {
                MyGuiAudio.PlaySound(MyGuiSounds.HudMouseClick);
                MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.MainMenu));
            }
        }