public void RemoveAutopilot() { if (m_aiPilot != null) { m_aiPilot.RemovedFromCockpit(); m_aiPilot = null; } if (!Sync.IsServer && (ControllerInfo.Controller == null || !ControllerInfo.IsLocallyControlled())) NeedsUpdate &= ~MyEntityUpdateEnum.EACH_10TH_FRAME; }
public void AttachAutopilot(MyAutopilotBase newAutopilot, bool updateSync = true) { RemoveAutopilot(); m_aiPilot = newAutopilot; m_aiPilot.AttachedToShipController(this); if (updateSync && Sync.IsServer) { MyMultiplayer.RaiseEvent(this, x => x.AttachAutopilot_message, newAutopilot.GetObjectBuilder()); } NeedsUpdate |= MyEntityUpdateEnum.EACH_10TH_FRAME; }
public void AttachAutopilot(MyAutopilotBase newAutopilot, bool updateSync = true) { RemoveAutopilot(); m_aiPilot = newAutopilot; m_aiPilot.AttachedToShipController(this); if (updateSync && Sync.IsServer) { SyncObject.SendAutopilotAttached(newAutopilot.GetObjectBuilder()); } NeedsUpdate |= MyEntityUpdateEnum.EACH_10TH_FRAME; }
public static MyObjectBuilder_AutopilotBase CreateObjectBuilder(MyAutopilotBase autopilot) { return m_objectFactory.CreateObjectBuilder<MyObjectBuilder_AutopilotBase>(autopilot); }
public static MyObjectBuilder_AutopilotBase CreateObjectBuilder(MyAutopilotBase autopilot) => m_objectFactory.CreateObjectBuilder <MyObjectBuilder_AutopilotBase>(autopilot);