Beispiel #1
0
 public void TryCreateObstacle(MyEntity newEntity)
 {
     if (((newEntity.Physics != null) && (newEntity is MyCubeGrid)) && (newEntity.PositionComp != null))
     {
         IMyObstacle entity = MyObstacleFactory.CreateObstacleForEntity(newEntity);
         if (entity != null)
         {
             this.m_obstacles.Add(entity);
         }
     }
 }
        public void TryCreateObstacle(MyEntity newEntity)
        {
            if (newEntity.Physics == null)
            {
                return;
            }
            if (!(newEntity is MyCubeGrid))
            {
                return;
            }
            if (newEntity.PositionComp == null)
            {
                return;
            }

            var obstacle = MyObstacleFactory.CreateObstacleForEntity(newEntity);

            if (obstacle != null)
            {
                m_obstacles.Add(obstacle);
            }
        }