Beispiel #1
0
        public void InitializeBattle()
        {
            testWorld testworld = new testWorld();
            var       player    = testworld.AddAgent <Player>(Gender.Female, Singleton <Human> .GetInstance(), Singleton <MageClass> .GetInstance(), "NotInstantiated", 3, 5);

            PlayerInstanceManager.SetPlayer(player);
            Assert.IsTrue(testworld.Agents.Count == 1);

            var name  = "Hostile Djin female";
            var enemy = testworld.AddAgent <NPCBase>(Gender.Female, Singleton <Djin> .GetInstance(), Singleton <WarriorClass> .GetInstance(), name, 8, 25);

            enemy.AI        = new HostileAI(enemy);
            enemy.IsHostile = true;
            enemy.ArmStarterGear();
            enemy.AddPartyMember(Gender.Male, Singleton <Narugan> .GetInstance(), Singleton <MageClass> .GetInstance(), "Narugan Mage");


            BattleFaction goodGuys = new BattleFaction(player);
            BattleFaction badGuys  = new BattleFaction(enemy);

            goodGuys.Enemies.Add(badGuys);
            badGuys.Enemies.Add(goodGuys);

            Battlefield field = Singleton <Grasslands> .GetInstance();

            Battle battle = Singleton <Battle> .GetInstance();

            battle.NewBattle(field, new BattleFaction[] { goodGuys, badGuys });
        }
Beispiel #2
0
        public void playerAdded()
        {
            testWorld testworld = new testWorld();

            PlayerInstanceManager.SetPlayer(testworld.AddAgent <Player>(Gender.Female, Singleton <Human> .GetInstance(), Singleton <MageClass> .GetInstance(), "NotInstantiated", 3, 5));
            Assert.IsTrue(testworld.Agents.Count == 1);
        }
Beispiel #3
0
        public void EnemyAdded()
        {
            testWorld testworld = new testWorld();

            PlayerInstanceManager.SetPlayer(testworld.AddAgent <Player>(Gender.Female, Singleton <Human> .GetInstance(), Singleton <MageClass> .GetInstance(), "NotInstantiated", 3, 5));
            Assert.IsTrue(testworld.Agents.Count == 1);

            var name  = "Hostile Djin female";
            var enemy = testworld.AddAgent <NPCBase>(Gender.Female, Singleton <Djin> .GetInstance(), Singleton <WarriorClass> .GetInstance(), name, 8, 25);

            enemy.AI        = new HostileAI(enemy);
            enemy.IsHostile = true;
            enemy.ArmStarterGear();
            enemy.AddPartyMember(Gender.Male, Singleton <Narugan> .GetInstance(), Singleton <MageClass> .GetInstance(), "Narugan Mage");


            Assert.IsTrue(testworld.Agents.Count == 2);
            Assert.IsTrue((testworld.Agents.FindLast(n => n.GetType() == typeof(NPCBase)) as NPCBase).Name == name);
        }